2026-07-23
Roboquest VR - MetaQuest and Co-Op now live!
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Hello Guardians!Our friends at Flat2VR have been cooking non-stop since the release of RQVR on PSVR and SteamVR.And today, they are glad to announce that Roboquest VR is now available on Meta Quest! (3+3S)Reminder that RQVR is a standalone game made by Flat2VR. It is available on PSVR2, SteamVR and now Meta Quest. It is not the same game as RQ and it's being developed by Flat2VR as a different team.Here's the trailer:Alongside the Meta release, the 2 players co-op is now live as well, with cross platform enabled between all RQVR platforms. Here are some of the links to check things out:Roboquest VR on Meta | VR on Playstation | VR on Steam |
스팀 공지2026-03-25
Roboquest - Multiplayer Hotfix
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello Guardians!We've been watching the reports about the multiplayer for a while now, the negative reviews, and the kind requests to fix it.So we worked hard on our end and asked for help from SpaceRock (another development studio) and Epic Games. And with that, we managed to find a solution for the "session ID failing to generate" (leaving you unable to play in multiplayer with your friends).It was a arduous task as we had no way to recreate the problem internally, nor was SpaceRock. And the error message we were receiving from our backend was very vague (something like "random server problem").Everything pointed towards an issue between Steam failing to connect to the multiplayer platform we're using (Epic Online Services) and Epic confirmed that with us.So we've integrated a failsafe in case that happens, where we're silently generating an identifier allowing you to connect to EGS in case the regular Steam-connection fails, and Epic Games updated a few things on their backend that apparently were problematic on their side.It seems "easy" when said like this, but it wasn't. Because we had no experience regarding this, becaus
스팀 공지2025-05-27
Roboquest - Playstation Release
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Hello Guardians! Roboquest is now available for Playstation 4 and Playstation 5! You can get it here on PlayStation digital store. You can also get a physical copy here. Here are the available features for Roboquest on Playstation: - Adaptive Triggers - Haptic Feedback - Cross-Platform (if enabled in your Playstation settings) - 2 Players Cooperation (with PS Plus) The release on a new platform also means that we have to update the game on all other platforms, and we patched a few things along the way. Changelist - Ukrainian language has been added to the game - Fixed a crash in Quick Play if a player was spamming the "Start/Stop" research brobot - The Handgun sprint animation no longer jitter when playing below 60 FPS - On Xbox Series: fixed an issue where a white square would sometime replace the Roboquest icon upon launch - Fixed an issue where cinematics wouldn't be added to the Museum after watching them once (they will be automatically unlocked for all players in that situation) - Fixed overlapping or overflowing text in several languages - Fixed an issue where Battle Rooms in the last level where sometimes open by default - Improved Loading Screen performances
스팀 공지2025-05-10
After a decade of development, Roboquest's developer is calling time on its roguelite shooter: 'There's no way we can continue to provide content for players with over 1,000 hours of gameplay'
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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When I was a kid, post-launch support was a concept reserved mainly for NASA, and rarely the domain of video games. Sure, you might download the odd online patch on your 56k modem to fix particularly gnarly bugs. But that was more or less it. These days, it's expected that games will be supported for months and even years after release. And this support isn't limited to fixing bugs: Developers are expected to add new, often free content to their games if they want to keep those Steam reviews in the blue... Read more.
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