2026-09-18
Hotfix - 1.0.2
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Hello Bloomies, Thank you for all your reports and feedback since launch! 💚Some fixes and adjustments are now available to make your adventures on Hedera a bit smoother.🌿 Patch NotesThe tutorial will now be automatically skipped if a crash occurs while loading a map.Adjusted the difficulty of the Ancient Tree map.Disabled DirectX 12 support.Improved save stability.Fixed some translation issues in the tutorial on the Little Wood map.Fixed some translation issues in the multiplayer menu.💚 And we’re not stopping here! We’ll continue working on:Game stability and crash fixesGameplay and difficulty balancingPerformance and overall game optimizationThank you again for your feedback. They really help us figure out what needs attention, and we’re doing our best to fix things as quickly as we can. See you in Hedera!--The BloomKeeper Team
스팀 공지2026-09-17
Hotfix - 1.0.1
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🌱 Hello Bloomies, We’ve just pushed a small hotfix to address a few issues reported today.Fixes & ImprovementsAdded an automatic save after completing the first level. This should fix the infinite reboot loop some players were experiencing.Reordered the controls menu: the Nudge and Grab/Throw controls were previously displayed in the wrong order.Thank you for reporting this issue so quickly and helping us react quickly! 💚 If you’ve experienced the reboot loop, please let us know if this update fixes it for you! --The BloomKeeper Team
스팀 공지2026-09-16
🌿 BloomKeeper is out! 💚
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Hello Bloomies, BloomKeeper is released! 🌿 We’ll run a 20% launch discount until the 23rd of September and you should be able to see the final price in your local currency below: We hope you have fun playing solo or in co-op, and we can’t wait to see your screenshots of Hedera coming back to life! 🤩 If you can, please leave us a review, even if it’s just a few words. It helps us a lot and really means a lot to our little team 💚 The final version Of course, we’ve kept working on BloomKeeper since the demo!If you’ve seen some videos from streamers, just know that you still have plenty of environments left to discover!You’re also going to run into a few challenges along the way, and sometimes you’ll have to think about how to overcome them with the help of your little Pouics. 🙂 A wholehearted thank you Thank you so much for following the development of BloomKeeper and for being so supportive of our little cozy adventure! You might not know this, but BloomKeeper is made by a small French team in the South of France, so we just want to say thank you for all your feedback, your kind messages, and all the support you’ve given us along the way.We really hope you’ll have a great time playin
스팀 공지2026-09-03
Cozy, yes. But not without a challenge!
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Hello Bloomies 💮We hope you had a great summer!With less than 15 days until BloomKeeper’s release, we’re starting to get a little nervous at the thought of reading your first questions and feedback.So here’s some information that might come in handy as you explore the island of Hedera.An Environment That Fights BackIn early versions of the game, your only goal was to bring the world around you back to life. There wasn’t really any pressure or threat. The team felt something was missing—a challenge.That’s when the Scorched Lands (one of the game’s most important mechanics) came into play. These are dark areas that seem lifeless, but believe us, they’re anything but. The Scorched Lands aren’t static. They advance, gaining or reclaiming ground.And if you’re not careful, they might just take back what you’ve spent so much time restoring!So yes, in BloomKeeper your mission is to restore the world of Hedera, but never forget that you’ll also have to protect what you’ve already saved!Solo or Co-opIn solo mode, you can take your time observing your surroundings, rolling over to the next Pouicus, or taking a path to see where it leads.In co-op mode… we have to admit that things change a bi
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