2026-10-28
Once it's approved, we launch!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone! Just a quick heads-up about a possible delay to the launch of Terraclysm. We're just waiting for Steam's approval to release the game. But don't worry, everything's good on our end! The plan is simple: once it's approved, we launch. And in the meantime, we're not standing still. We keep polishing the game and making it better and better, in large part thanks to your feedback. Seriously, we read everything! We also want to give a huge thank you to everyone who took part in the event. It was so much fun watching you play, comment and chat with us! Thank you so much for your support and patience, it means a lot to us. It's almost here! 👀
스팀 공지2026-08-19
Terraclysm Survivors Demo Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello, everyone! Today we bring a major update, improving many aspects of the game, including performance, mechanics, and multiplayer.We now have greater stability in player synchronization, more consistent performance, and mechanic improvements for smoother gameplay.Item: Some items were not having their status removed when unequippedItem: Unique items appearing to be picked up more than onceItem: Fix for the harvest scytheItem: Fix for the item that couldn't be bought or picked up from the groundItem: Magic lamp effect fixedItem on Ground: Items on the ground with inconsistent text sizesItem on Ground: Standardized position for item description on the groundItem on Ground: Item border with incorrect rarity colorsRunes: Some runes not working on clientsWeapons: Some weapons wouldn't turn off while the player was crystallizedWeapons: Shuriken with improved accuracySkins: Fix for skin selectionSkins: Fix for skins not loading correctlyPet: Some allies were not dealing damageCollectibles: Some collectibles, like the heart, are not applying the effect on clientVases: When breaking a vase, regardless of the reward, the coin VFX was being triggeredParallax: Fix for parallax gl
스팀 공지