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Blightstone

어드벤처 · 인디 · RPG · 한글 지원 · 컨트롤러 지원 · 2026년 10월 16일
스팀에서 보기
30% 할인 중
과거 할인 이력이 부족해 최저가인지는 판단하지 않습니다.
정가17,500원
할인-30%−5,250원
최종12,250원
할인 종료까지 8일 2026.10.30
우리가 본 최대 할인-30%관측 1회
나빠지는 중 반년 전 66.7%였는데 지금 37.5%. 최근 리뷰를 보고 사세요.

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기간할인율그때 가격 / 정가
2026.10.17 ~ 2026.10.22-30%12,250원17,500원역대 최대진행 중관측

과거 가격 이력(IsThereAnyDeal)을 아직 못 붙여서, 지금 보이는 건 우리가 매일 직접 관측해 쌓은 분량입니다. 날마다 늘어납니다.

다음 기회

  1. 오늘2026.10.22
  2. 규칙상 해금2026.11.29할인 종료 +30일 · 그 전엔 다시 할인할 수 없습니다
  3. 겨울 세일2026.12.17 (D-56)시즌세일 · 30일 쿨다운 면제

책상 환경게임보다 의자에 더 오래 앉아 있습니다

어떤 게임인가

Save the Crystal. Save the World
Here in the world of the Blightstone you’ll find deep strategy, blended seamlessly with roguelike progression. Your mission? To protect the Earthglass Crystal, and deliver it to the Infernal Rift. Only by doing this will you be able to destroy the demon overlord Korghul, and shatter the Blightstone itself.
Die, die, and die again. Cunning and keen wit (though looking at our options even a solitary spark of wit will have to suffice) are key to saving this realm.
Use the environment to your advantage with objects, enemies and even the weather itself providing strategic opportunities and challenges. Each failure provides invaluable opportunity to learn and collect new skills to help your next adventure.
Hold the Line. Use Every Skill, Trap, and Tactic to Protect the Crystal.

A Dynamic Battlefield
Enjoy free movement, without grid-based systems, allowing y

평가는 어떻게 변해왔나리뷰 502개 · 전체 긍정 74.5%

0%50%100%2026-10 · 30% 할인2026-09-30 · 0.9.0 - The Road to 1.0 Update2026-09-01 · Our Quest to 1.0!2026-05-12 · 0.3.6 Heads into town with nearly 40 fixes2026-04-29 · Over the Hump and dropping update 0.3.5 like it’s moderately2026-04-24 · 0.3.4 Throws bugs back into the Rift2026-04-16 · Calling all Adventurers! Blightstone Act 2 is out NOW2026-03-25 · 0.2.6 Rolls into the Village with a hand-barrow full of fixe2026-03-19 · Load the Wagon! New Nodes, Fixes, a Discount and More in Tod2026-03-16 · 0.2.2 Brings Rogue Fixes, and more Tweaks and Hammering than2026-03-09 · The Rogue Joins our Adventure Alongside a 20% Turn Based Thu2026-012026-022026-032026-052026-062026-072026-09
월별 긍정률 업데이트 할인

최근 업데이트한글 요약 · 원문은 접어뒀습니다

2026-09-30
0.9.0 - The Road to 1.0 Update

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Hello Adventurers!A few weeks ago, we shared an update about the future of Blightstone and the direction we had decided to take for the final stage of Early Access.We explained that, after listening to your feedback and looking closely at what worked best in the game, we wanted to focus Blightstone more strongly around its core: tactical combat, build experimentation, progression, and replayability.Today, that new direction arrives.This is the biggest update we've made to Blightstone. It introduces entirely new systems and content, reworks several existing mechanics, and removes or simplifies others that we felt were getting in the way of the experience we want Blightstone to offer.The result is a more focused, faster-paced and replayable roguelite, built around getting into a run, experimenting with different strategies, overcoming increasingly difficult challenges, and jumping back in to try something new.So, let's take a look at what's changed: Simplified Run SetupWe've significantly simplified the systems surrounding the start and progression of a run.The Skill Tree and Ayanur Continuum Forge have been removed. Instead, preparing for a run is now much simple

스팀 공지
2026-09-01
Our Quest to 1.0!

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Hello to all our dear Adventurers! First of all, we'd like to apologize for the lack of updates over the recent period. We've been quieter than usual because we've been taking the time to carefully evaluate the game's direction, review your feedback, and decide how to make the best possible version of Blightstone.Since launching in Early Access, we've learned a great deal from the community. One thing has become especially clear: the roguelite combat and build experimentation are the parts of the game that resonate the most with players. With that in mind, we've decided to focus our remaining development on strengthening those core elements and delivering the best Version 1.0 experience we can.This means we're preparing a major update for September (we don't have an exact date just yet, but it will definitely arrive within the month) that will set the foundation for Blightstone's full release. It will introduce new systems designed to make every run more varied and rewarding, including the new Relic System, along with other additions that improve progression, diversity, and replayability.As part of this new direction, we've also had

스팀 공지
2026-05-12
0.3.6 Heads into town with nearly 40 fixes

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

Hail, Adventurers! More fixes headed to the Rift today with a cart so full of fixes and tweaks that we’ve had to rest the donkey FIVE TIMES (we really should have got a horse by now).Without further ado, it’s a long enough list already. Here’s what’s coming to Blightstone today!A boatload of fixes and tweaks!Fixed a freeze that could occur when accessing the Team Screen during a recruit scene and clicking the Dismiss button.Fixed an issue where obtaining all skills for a character could cause Crystal skills to appear as skill offers.Fixed an issue where Bahir, the Djinn from the Benevolent Djinn node, could appear with Anomalies and Blighted modifiers.Updated Boar Abomination and Giant Abomination names, and classified them as Demonic enemies.Reduced the interaction collider size of the Dismiss button so it better matches its visual bounds.Fixed an issue where the Brawler’s Momentum Strike could exceed its intended range when affected by Strength bonuses.Fixed an issue where the “Dismiss a Hero” popup could appear when the party had three or fewer members after recruiting an adventurer.Updated Blighted entities so their skin colour now changes correctly.Fixed an issue where Act 2 d

스팀 공지
2026-04-29
Over the Hump and dropping update 0.3.5 like it’s moderately warm!

한글 요약이 품질 관문에 걸려 원문만 둡니다.

원문 보기

We’re back with you on the cart, heading towards a town called PROGRESS. Or at least to the tavern situated within a town called Progress. Or at the VERY least, heading to a tavern.We've got more fixes for you today with our 0.3.5 update, which should already have landed with you by the time you read this! “What’s the point in writing it then, dear Scribe”, I hear you ask! Good point, but some bugger would only complain if we didn’t!To we have:Fixed an issue where heroes revived with Death Ward were not re-added to bark events, (which could cause a crash)Fixed a crash when hovering an entity that occurred when the system language was set to certain languagesFixed a crash that could occur when opening the inventoryFixed a crash that could occur when using Cut Frenzy on a God’s Shield while equipped with Lightning EdgeFixed an issue where killing an enemy with Reality Bleed while in Fog could spawn a duplicate entity with 1 healthImproved visual feedback for the Rogue’s Nimble Pilfer passive to better indicate when it activates and what benefits it grantsFixed an issue where Empoison Blades skill from campfire could interrupt the execution of any skill when hitting a targetFixed

스팀 공지

최근 한국어 리뷰

추천 · 2026-01-28 · 16시간 플레이

예쓰쨈

추천 · 2026-01-25 · 29시간 플레이

한국어 리뷰가 안보여서 짧게나마 남깁니다. 컨텐츠가 확실히 부족한 얼액이지만, 시스템 자체는 탄탄합니다. srpg + roguelite 의 기본을 잘 수행하고 있고요. 다만 독특함이 좀 부족한 느낌이긴 한데, 전투로 메꾸는 느낌이긴 합니다. 전투 손맛으로 캐릭터 빌딩이나 운영에서 빠지는 재미를 커버치고 있죠. 꾸준히 컨텐츠 업뎃만 해준다면 돈값은 충분히 할 게임이라고 생각합

이런 게임도 있습니다같은 결로 묶인 것 · 할인 중인 것 먼저

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