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I'm not the best in writing posts... so here are the updates of the last two months! Most of this came from the steam community hub: the round-10 boss, the Pure Score freeze, the round-9 wall, the goal panel over the board. Thank you for reporting all of it with enough detail that it could actually be found. Crashes and soft-locksThe round-10 boss is visible now, so it can no longer kill you out of nowhere. The boss's body was never drawn at all while its segments were still lethal, and it charged at three times your speed from an unchecked centre spawn. It now renders with eyes and an HP bar, spawns away from your head, shows a 1.5 second inert dashed telegraph before it turns dangerous, charges at 2x instead of 3x player speed, and the boss round runs 60 seconds instead of 90.Pure Score no longer locks up after round 1. Nothing in the game ever advanced Pure Score past its first round, so the run froze forever, which is why this was reported as a crash. Round completion now flows straight into the next round without an upgrade picker for modes that skip upgrades.Replays no longer freeze a few seconds in, and the fix repairs the ones you already saved. Starting a round b
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