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Update version 1.0.0.5 In this update, we worked on the balance of the game, fixed several important errors and made changes to critical hits and the perk system. Here are the most important changes: Balance: Enemies: - General decrease in health: Fairy, Thief, Sprout, Artillerist and Janitor. - Artillerist: added sound and visual effects of the attack, which increase its readability and help to understand where the threat comes from - Hunter: added sound and visual effects when hitting the web, which makes this ability more noticeable. - Reflector: The bullets it reflects now change color to make them easier to spot - Speed: Added a slight sound effect at the beginning of acceleration. Character: Engineer - Damage multiplier for all weapons increased from 2.0 to 2.5 - The character gains speed 20% faster Weapon: Spray - Base damage increased from 1 to 2 Bug Fixes - Bipod Skill: Fixed a bug where the ability state and its cooldown could get out of sync - Bipod Skill + Catalyst Perk: Fixed the perk triggering multiple times with one ability activation - Interceptor Perk and Rocket Launcher weapon: Now fires at the entire arena, not a small area - Turret Skill: Always appears under t
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