2026-10-13
Open Beta Test 1.2.1 Now Live!
- 1.2.1 오픈 베타 시작, 10월 19일 정식 예정
- Unity 6 업데이트, DLSS 4.5·FSR 3.0 지원
- 동기화·채팅 개선, 관전자 최대 10명으로 확대
원문 보기
Greetings, commanders! We haven’t released any new patches for almost a month, as we’ve been moving development over to the latest version of Unity 6, while also carrying out extensive technical work and making a number of balance adjustments. Today, October 13, we’re kicking off the Open Beta Test for the upcoming update. Anyone can participate by switching the game branch to “openbeta” in BA Properties › Game Versions. The test will run for one week, during which we’ll collect data on the new build’s stability across different hardware configurations.⠀Provided no critical issues arise, we plan to release 1.2.1 to the live version on Monday, October 19.⠀Please note that this test is not a typical PTE featuring major changes or experimental adjustments to game balance and mechanics. Those will be introduced in later test branches. In the meantime, you can find the preliminary patchlog below:The game engine has been updated to the latest version of Unity 6.Added support for DLSS 4.5 and FSR 3.0 Stable.Multiple performance and network stability improvements across the board.Improved unit synchronization when their original owner reconnects.Improved synchronization for fast-moving obj
스팀 공지2026-09-14
Hotfix on September 14 — 1.2.0.3
- 9월 14일 서버 점검 최대 2시간
- 네트워크 안정성 개선, 연결 실패 로그 확장
- '0 kg' 표시 오류·현지화 수정, Force Neutral 추가
원문 보기
Please note that today, September 14, at 12:00 CEST, the servers will be temporarily unavailable during the build deployment. Based on our current estimates, the maintenance should take up to 2 hours.Multiple network stability improvements across the board.Expanded logging for connection failures.Fixed a visual issue with units carrying “0 kg” of supplies.Fixed various localization issues.Added a new “Force Neutral” checkbox for objective zones in the editor.→⠀ Instead of being contested, the point starts shifting toward neutral when at least one unit from both teams is present.
스팀 공지2026-09-07
Hotfix on September 7th - 1.2.0.2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
This version will not require additional maintenance, and the servers will remain available after the new build is installed.⠀Expanded logging for player login failures.Fixed gateway selection for players.Fixed “SendSpawnUnit” node crashing and preventing unit spawning in custom scenarios.Fixed various localization issues.
스팀 공지2026-09-03
Hotfix on September 3 — 1.2.0.1.
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Please note that today, September 3, at 12:00 CEST, the servers will be temporarily unavailable during the build deployment. Based on our current estimates, the maintenance should take up to 2 hours.⠀Revised the default deck compositions.Shturmoviki, incorrect availability limit fixed — \Spetsnaz Alpha (Stand−Off), RPG−30 count fixed — \MDP−01 Termit, S−8L delay between shots increased and helicopters removed from its target list.F−15E Strike Eagle, added an empty loadout option for the fuselage pylons.⠀T−62M, incorrect 3OF27 Cover Ignore value fixed — \PTS−4 Duplo, incorrect price fixed — \S−400 (×16 missiles), incorrect price fixed — \GENERAL BUG FIXESFixed the shell casing ejection animation for artillery.Fixed various unit, modification, and UI icons.Fixed incorrect S−24B Buran ammunition prefab.Fixed incorrect Ka−60 Kasatka flares object.Fixed incorrect KPV sound.KNOWN ISSUESMedals in new scenarios may be awarded incorrectly.
스팀 공지