- 첫 anti-AFK 시스템 추가, Film Grain 토글로 변경
- 팀 표시·플레이어 수 오류 수정, 맵 투표 시간 단축
- 로드아웃에 확대 조준경 reticle 미리보기 추가
원문 보기
PATCH NOTES #5What the team is focused on Our main focus right now is bringing back the ability to queue together and play with friends more easily. This is not a simple fix to re-enable: the party system is being rebuilt on top of a new connectivity layer, and that rework also has implications for the anti-cheat. It takes time, but the team is fully focused on it and we will keep you updated as it progresses. In the meantime, part of the team keeps working on the fixes and improvements we can ship to you right away. Here is what is in today's patch. Anti-AFKAdded the first implementation of an anti-AFK system.Note: This is the first raw implementation of our anti-AFK system. It is intended to detect genuinely inactive players and move them back to their lobby, helping keep active matches cleaner and more reliable.Settings & UIConverted the Film Grain setting into a toggle.Reduced the map vote timer.Match Flow & Player IndicatorsImproved player count reliability in game modes.Improved green-square team indicator reliability.Fixed cases where team indicators could disappear after player state changes.Fixed the host not seeing green-square indicators on bots.Loadout &
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