2025-04-07
Patch Update: Bug Fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/41627940/bfbbfa117aae2c241baf9f5899618c370f16289b.png Hello everyone, we’re pleased to share a new patch featuring the following bug fixes... Fixed Beacon UI tutorial bug. Fixed UI text overlapping at the well. Fixed missing strings in the settings menu. Fixed "Loading" being visible in English for a split second. Fixed Mercucio going invisible. Fixed world not spawning in after defeating Hoover. Fixed mesh collider issue. Fixed the localisation of "Camers Shake" and "Lock Camera Rotation". Fixed NG+ not working properly. As always, thank you for sharing all of your feedback and any bugs you encounter.
스팀 공지2024-08-13
Patch Update: Bug Fixes and Art Upgrade
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/41627940/bfbbfa117aae2c241baf9f5899618c370f16289b.png Hello everyone, we’re pleased to share a new patch featuring bug fixes, updates, and a fancy new art upgrade too. Updates Upgraded art throughout the game. Check out the video here in the official Discord to see some before and afters! Performance improvements to address large framerate drops. Bugs Fixed Multiple desync issues when playing online multiplayer across all platforms. Multiple visual bugs including z-fighting, area loading and lighting issues. Some hits not being registered on female enemies in the prison of Lair of the Adversary. Abominable spear attack and special ability having no effect. Tunnel can get blocked if you (the player) falls into the swamp. Removing Access Up Rune doesn't remove added access. Game goes to a black screen if the player is attacked while using Fireplace Stone. Players unable to scroll on weapon lore text on Windows 10. Lock Camera Rotation did not appear to be working. No indicator on Beacon UI after Fast Travel tutorial message. Camera can appear to go under the floor when resting at a beacon. Players getting stuck behind a door in the staging rooms. Client can be
스팀 공지2024-04-30
Patch Update: Unlisted Bug fixes!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/41627940/bfbbfa117aae2c241baf9f5899618c370f16289b.png We're pleased to share some updates that weren't covered in our last batch of patch notes, for bugs that were addressed in our last patch but were not noted! Below is the full list of changes included with our most recently released patch. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, aggroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate. Fixed a bug where the Spirit's Greatsword was being treated as a regular sword. Fixed the brutal physics bug where weapon hit detection
스팀 공지2024-04-19
Patch Update: Bug fixes and new features!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
We're pleased to share a new patch that not only addresses some bugs reported by the community, but also some new features. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, agroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate. Fixed a bug where the Spirit's Greatsword was being treated as a regular sword. Thank you for continuing to report issues and for your patience whilst we work on fixes. If you experience anymore issues, please leave us a bug report in steam discussions or via the bug reporting channel in the Coatsink Discord Server.
스팀 공지