2024-08-13
Patch Update: Bug Fixes and Art Upgrade
- 버그 수정 및 아트워크 업그레이드 패치 적용
- 온라인 멀티플레이어에서의 다중 플랫폼 데시스크 해결
- 시각적 버그 수정 포함 (z-투핑, 로딩 문제 등)
원문 보기
{STEAM_CLAN_IMAGE}/41627940/bfbbfa117aae2c241baf9f5899618c370f16289b.png Hello everyone, we’re pleased to share a new patch featuring bug fixes, updates, and a fancy new art upgrade too. Updates Upgraded art throughout the game. Check out the video here in the official Discord to see some before and afters! Performance improvements to address large framerate drops. Bugs Fixed Multiple desync issues when playing online multiplayer across all platforms. Multiple visual bugs including z-fighting, area loading and lighting issues. Some hits not being registered on female enemies in the prison of Lair of the Adversary. Abominable spear attack and special ability having no effect. Tunnel can get blocked if you (the player) falls into the swamp. Removing Access Up Rune doesn't remove added access. Game goes to a black screen if the player is attacked while using Fireplace Stone. Players unable to scroll on weapon lore text on Windows 10. Lock Camera Rotation did not appear to be working. No indicator on Beacon UI after Fast Travel tutorial message. Camera can appear to go under the floor when resting at a beacon. Players getting stuck behind a door in the staging rooms. Client can be
스팀 공지2024-04-30
Patch Update: Unlisted Bug fixes!
- 새로운 아이템 'Shopkeeper의 작별' 추가 및 DLC 접근 용이성 향상
- 버그 수정: freezing 상태에서 NPC 적 처치 오류 수정, 공격 애니메이션 정확도 개선 등
- 물리적 오류 수정: 무기 감지 실패 버그 및 사망 후 부활 시각 버그 해결
원문 보기
{STEAM_CLAN_IMAGE}/41627940/bfbbfa117aae2c241baf9f5899618c370f16289b.png We're pleased to share some updates that weren't covered in our last batch of patch notes, for bugs that were addressed in our last patch but were not noted! Below is the full list of changes included with our most recently released patch. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, aggroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate. Fixed a bug where the Spirit's Greatsword was being treated as a regular sword. Fixed the brutal physics bug where weapon hit detection
스팀 공지2024-04-19
Patch Update: Bug fixes and new features!
- 버그 수정 및 신규 기능 추가: Shopkeeper farewell 장면, late 게임 빠른 이동 기능 도입
- NPC 적 처치 시 동결 상태 버그 수정 및 Spear 공격 애니메이션 개선
- Spirit Greatsword 버그 수정 완료
원문 보기
We're pleased to share a new patch that not only addresses some bugs reported by the community, but also some new features. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, agroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate. Fixed a bug where the Spirit's Greatsword was being treated as a regular sword. Thank you for continuing to report issues and for your patience whilst we work on fixes. If you experience anymore issues, please leave us a bug report in steam discussions or via the bug reporting channel in the Coatsink Discord Server.
스팀 공지