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Our second patch focuses on improved racing, fairness, collision improvements, performance upgrades, and a host of fixes. You can find the full patch notes below. Progression, Save & AchievementsCorrected achievement logic for: Awooooo!, Retail Therapy, Box Hunter. Issues with shop logic were fixed, and 2 missing bike part boxes were fixed in the final area. 100% completion is now achievable.Racing & FairnessOverhauled collisions between the player and dynamic objects such as other cyclists and cars. Collisions are now more predictable, and less “sticky” than before. Other cyclists are more likely to be pushed around by Kat, especially when using a high Grip build. Lone Wolf: fixed cases where blue rings triggered early, stopped appearing, or the race awarded a win from behind.Fixed out-of-bounds softlocks.Improved the return-to-track arrow.Some coupon prices and side-gig rewards were adjusted. This will also apply retroactively to existing save files. World, Collisions & VisualsFilled gaps, added missing collisions, and removed superfluous collisions across Tramonto, Lunardo Island, Vineyards, Wasteland, Mt. Send, and Velo City.Reduced LOD popping and improved asset pl
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