- 새로운 콘텐츠 추가 시스템 도입 (음향, 이미지 등) 지원
- 맵/서버 자산 수동 다운로드 없이 가능
- LOD 시스템으로 세부 객체 숨기기 개선
원문 보기
This release brings a new system for adding arbitrary content (sounds, music, images, blocks, items, etc.) to maps or servers. In terms of functionality, this is very close to what JSON mods can provide, except without any manual downloads necessary. Any maps/saves with assets in them must be exported through the in-game UI to work properly; for performance reasons, assets are not embedded in map/save files unless exported in this way. This system will likely have serious bugs, so expect hotfix releases after this one. Added 'LOD-like' system for hiding various details like power lasers when zoomed out Removed rounding of camera zoom levels Optimized rendering of various static blocks (e.g. walls) Made sounds load when played instead of at game startup (saves around ~150mb of RAM) Added a key for teleporting to the cursor in sandbox mode Added Developer Options settings tab Added option/hotkey to see performance stats Moved dedicated server rules config to a separate file Shuffled dedicated server fetch order on game start to prevent unfair ping resolution Improved performance of server snapshot packet serialization Improved performance of `Call.label` (for plugins) Impro
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