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We’ve just fixed a softlock bugFirst of all, we'd like to apologize for the frustrating bugs some players encountered. We recently shared a recap in our Montabi Dev Update, and we've been working hard to identify and fix the most critical issues as quickly as possible.Here's what we've addressed in this update:Bug FixesFixed a softlock that could occur when defeating the Final Boss with a multi-hit attack.Fixed a softlock caused by interactions between fainted units, revives, and movement effects.Fixed a potential exploit that allowed players to gain Montabi Mastery by abandoning runs very early.Fixed a visual bug that caused Montabi Mastery progression to continue displaying beyond the maximum level.Fixed an issue where the Montapedia would not update correctly, causing playable units to appear as unacquired.Fixed Heating Pad equipment activating while the unit was in reserve.Fixed an interaction issue between Wasteless and Temporary cards.UX ImprovementsImproved Ascension unlock clarity.Improved difficulty information during battles, including Ascension modifiers.Public Testing Beta Branch Is Now LiveWe're introducing the public_testing beta branch.The go
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