2019-11-06
The Tower of Worth 2.0 -Contract and Reward-
- The Tower of Worth 2.0 업데이트 출시
- Contract·Reward 시스템과 Ego 해금 개선
- 무기별 스킬 4종 중 3개 선택, 전투 개선
원문 보기
Finally, The Tower of Worth 2.0 Update is coming! The Tower of Worth 2.0 has various improvement that make game more interesting! Contract and Reward {STEAM_CLAN_IMAGE}/34799200/03f35d0d5013b91d25a78542181e7d1bf2f4d08e.gif Now You can make contract that provide various challenges in game by invest your worth. If you success in contract, you can get powerful reward that have special effect helping climb the tower. But Beware! Failed contract is worthless and no reward. Improved Ego System {STEAM_CLAN_IMAGE}/34799200/f6838763683ed758257dc7ed6e9f6ff8214d84e9.gif Now Ego unlock condition become easier and Intuitive. And you can find which trait of Ego was experienced in Detailed information screen. Experience all ego and make the most effective Ego to climb the Tower! New Skills {STEAM_CLAN_IMAGE}/34799200/67e045bac8e4271ef21568d60f6000da9d918cfa.gif Now all weapons contain one basic attack and four special skills! But you can’t start with all special skills. Select favorite three skills in four special skills! Improved Battle {STEAM_CLAN_IMAGE}/34799200/2b9c5de0aacc596182e95268f1d91ae14286cd28.gif Battle become more complicated and exciting! If you fight well, enemies become more stro
스팀 공지2019-11-03
The Tower of Worth 2.0 Will release on November 7th!
- The Tower of Worth 2.0 11월 7일 출시
- 새 트레일러 공개
- 신규 콘텐츠와 다수의 소소한 개선 포함
원문 보기
And for new update, I've make new Trailer that can explain the Tower of Worth more directly. (I think previous trailer is so long and abstract.) There are various changing factors exist in this update. Not just only contain new contents, I've change numerous minor things for good game play.
스팀 공지2019-08-31
The Tower of Worth - upcoming new update plan!
- The Tower of Worth 대규모 개편 계획 발표
- 10월 말 업데이트에 Contract·Reward 추가
- 초반 반복 플레이 지루함 해소 목적
원문 보기
The Tower of Worth - upcoming new update plan! Hellow, long time no see! The Tower of Worth is already released in early May. But sadly Game's reaction is not so good. Maybe just abandoning game could be good choice. Nevertheless, It's really small, but there are someone who enjoy and playing this game, and I still think The Tower of Worth have possibility. So I decide to enhance and rework The Tower of Worth. After release The Tower of Worth, I kept consider about what will need to make game more interesting and exciting. As a result, I made the plan to solve problem of The Tower of Worth and improve key features. New Update will release at the End of October! Contract As the player progresses the stage, he can put his worth into various contracts. and By completing the contract, he will be able to earn more rewards and worth. Some contracts are easy to solve but some is very difficult and dangerous. Of course, the more difficult the contract is, the more rewards and worth it offers. Reward By completing contract or some other ways, player can get rewards. Rewards have various special abilities that help game play. One of the problem in The Tower of Worth was boring repe
스팀 공지2019-06-24
1.1.01 Update - Worth of Dead -
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The Tower of Worth's new Update is coming! In this Update, I've add Some Systems that make normal stage's battle more meaningful and interesting. Normal Enemies system change. Execute system change and Status EXP add. Room clear action add. Challenger provoke system add. Alteration of Ego UI improve. -Normal Enemies AI, Damaging System change, Number of Enemies Increase. In previous version, Only 2,3 enemies spawned in one room and if number of enemies increase, battle was become too difficult. A small number of enemies make game boring and lack of exciting. With this update, Now most of enemies take stun by most of attack and react slowly against player. This allow me to deploy a larger number of enemies from various combinations. -Change of Execute System In previous version, Execution had features of HP restore, temporary buff and Spawn new enemy when time passed. But execute all enemies in short time was not easy work and new enemies spawned from it was not so meaningful and just annoying. With this update, no more additional enemy from time pass and corpse do not disappear by time. And by executing enemies, you can get Status EXP. -Status EXP In previous version
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