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Early Access v0.3.6 Patch NotesThis update focuses on balance adjustments for items, Number Enhance, and enemy Shields.BalanceItemsBell’s starting Power has increased from 2 to 4. Its Power still doubles with each active hand type: 0 types +4, 1 type +8, 2 types +16, 3 types +32, 4 types +64, 5 types +128.Set Square now grants Amplify equal to the number of dice showing 3, 4, or 5 on the board, instead of twice that amount. Each die showing 3, 4, or 5 grants Amplify +1.Weight’s Amplify +8 now stacks at the start of the turn instead of at the end. This means Amplify +8 applies from the first attack of the battle. Accumulated Amplify resets when the battle ends.Number EnhanceIndividual Number Enhance no longer grants a flat Power +5. The first enhance grants +4, and each subsequent enhance grants 1 more than the previous one (+4, +5, +6, +7, +8…).All Numbers no longer grants a flat Power +1. The first two enhances grant +1, the next three grant +2, the next three grant +3, and after that, the gain increases by 1 every three enhances.Repeatedly enhancing the same number increases the Power gained from later enhances.Awaken Skin and Matchstick now grant Power equal to the gain from tha
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