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In addition to fixing issues that have accumulated over the past half a year, I'm pleased to introduce New Cliffs, new defense options, and some balance changes! It could be DLC, but why not make it a regular update? Turrets can now be modified for an additional fee: {STEAM_CLAN_IMAGE}/32562111/30b2b3b2d8551fceecec21657efa7936321b7ef9.png New cliffs can be a challenge for logistics: {STEAM_CLAN_IMAGE}/32562111/032819dcd0a867e20d165a92607f294c84828d76.png I am also pleased to present our next game in the Cliff Empire universe: AI Olympius. Over the past year in early access, we've managed to polish it up quite a bit, the story has also progressed to 80% done, and the game also has a building feature, not as large as here, but it's quite interesting. So for at least the next six months, it will be in an intensive development phase, so join us! {STEAM_CLAN_IMAGE}/32562111/5395e538d89b5a43ce4468be949e4ce4a120d2a8.png I hope I didn't break anything in the current update, so if something doesn't work as expected, write to me and I'll fix it as soon as possible! Three new Cliffs have been added. Defensive turrets now have upgrade options: interceptor, range,
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