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{STEAM_CLAN_IMAGE}/31953633/c1ef923f7571857a89ea914ce86e00400110b930.jpg Hi, the definitive, free Swarmlake 4.2 update is out now: Added rival runs: Pick any leaderboard entry as your rival and their run is overlaid directly on your stats chart, curve for curve, so you can see exactly where they pulled ahead. With no rival selected it compares against your own personal best. Select a rival from the new leaderboard's context menu. Added replay movement trail: Replays viewed in third-person mode now draw a ribbon showing the player's path over the last five seconds, making routing readable at a glance. Added input buffering: Jump and beam presses made slightly too early are now remembered and fire the moment they become available, instead of being dropped. Fixes source of inputs that felt ignored during very fast sequences. Shortened the early-game curriculum The authored intro sequence is now half as long, so retrying a run no longer means replaying a long teaching stretch you already know. Scores drift minimally upward from this, so the leaderboard does not need to be reset. Added automatic forward movement accessibility: An accessibility option that moves you forward con
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