2018-03-13
1.2.0 Patch Notes | Two New Modes Added!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Two new modes available along with some bug fixes! Version 1.2.0 has been deployed onto live servers, thanks for being patient with updates there’s still lots more to improve. Players have been asking for jumping targets and better tracking options, so the new modes will certainly assist with these requests. New Stuff: -Added Bouncy Ball Mode -Added Free Ball Move Bug Fixes & Additional Notes: -Level 12 stat fix -Added Target Round Shatter VFX -Fixed a bug that prevented level selection scroll bar from resetting -Added load tech if needed -Edited Crouch Spam Level slightly to remove small gap where target would get stuck -Increased Reflex Spawns by 50% -Game Client will now notify user if a new update is available in-game with info! -Fixed up some collision issues on rocket mode -New hitsound tech for new level -Fixed some issues that prevented sphere targets from spawning -Tweaked ball mode difficulty for easy mode -New Direct Rendering Exclusive Mode (true fullscreen rendering less input lag)
스팀 공지2018-02-10
1.1.0 Patch Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
New Rocket Launcher Mode, Custom Weapon Fire Rate and some fixes! New Stuff: -New Rocket Mode -New Custom Weapon Options that allows firerate to be changed I was going to delay the patch to add more quality of life changes, but I'm putting this out early then I'll release another one with more things! Fixes: -Added scroll bar to level select -Fixed an issue that prevented high score and current score from being loaded on new rocket level -Removed Some testing items from base release game -Added explosion FX libary -Added Rocket Laucher support for custom mode -Fixed an issue that caused rocket launcher to pivot too much if user looked at the ground -Fixed a issue that caused pause menu text to disappear if resolution was too high
스팀 공지2018-01-29
1.0.4 patch notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
-Added relative scope sensitivity -Fixed a issue that caused new users to not have English as default option -Fixed a issue that prevented high-scores from being saved after 1st try -Reverted an issue that caused app to crash Developer Notes: The current version of Relative Scope Sensitivity is very basic, soon it will just be a slider so you can specially tune this to your liking. The current implementation follows the overwatch rule with the following: 100 = sens x 2 (double) 75 = sens x 1.5 50 = sens (1:1) 25 = sens / 2 (half) I'll add more modes soon, support more games & add more fun features for you guys to improve. Thanks for sticking around, Cheers!
스팀 공지2018-01-26
1.0.3a Patch Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Thanks for all the feedback post-release, here's a small update that adds high scores and fixes a cluster of bugs that where reported by the community yesterday. -Added new high score system -Current Score and High score is displayed at the end of session -High score for each level is displayed on level select -Fixed a issue that caused pause menu to be stretched out on ultrawide displays -Fixed a issue that caused controllers from interfering with the player (if this issue still persists please unplug all virtual / joystick devices) I enjoy working on this project so there will be more improvements coming with free updates. Cheers!
스팀 공지