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QoL A monster's card now shows what it sells for, in gold, next to its rarity. The end-of-run summary screen now lets you inspect monsters and trinkets. The Batopedia, Settings and Quit buttons are now on the trainer select screen too. Added Background Audio setting, on the System page under Music, that keeps the audio playing when you alt-tab away. It is On by default. The Batopedia's tabs and its close button sizes increased on mobile, so it's easier to tap with a finger. Settings now opens straight from the title screen, and Run History has moved into the menu button beside it. Balance Changes Events The traveling merchant's exotic monster now joins your shop for the rest of the run. Jinto Batomon Currently, Jinto end game is full of one-shot kills, which I think is unhealthy and unfun for most players. At days 10+, median DPS of Jinto teams are almost 2 times higher than Pantra teams. I'm aiming to get the power level of all regions into a similar ballpark, so that I can implement more cross-region mechanics or game modes in the future. Rattleghast Poison per ally knocked out: 5/10/15 → 4/8/12 Cost: 10 → 15 Petrirex Shield and Damage per ally knocked ou
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