2026-08-17
Hotfix 0.9.4.25 - Changelog
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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FIXES"Stolen Wine Is Always Bitter": fixed a softlock when selecting one of the dialogue options if the Wine Thief died on the same turn he attempted to surrender. Fixed a crash when pressing ESC while holding an ingredient with the cursor if the Crafting window was full. Fixed a crash caused by moving a Crowbar into a backpack during the prying animation.Improved several localizations, primarily Portuguese.
스팀 공지2026-07-17
Devlog: Wands
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello everyone! In today's devlog, we're taking a look at a new ability tree coming in our next major update, "Ancient Echoes". And as you may already realize, it's dedicated to wands.Wands are the final weapon type we had planned for the game - their magical nature made them particularly interesting to design on a conceptual level. Our overarching goal was to retain the traditional roguelike idea of wands being reliant on a charge mechanic, while also keeping them viable as proper primary weapons rather than mere "pocket spells". Creating meaningful synergies with every existing and future school of magic was just as important.We considered many different approaches before arriving at the final design. This is what we ultimately settled on:Wands are one-handed hybrid weapons. Their standard attacks are melee-based, while investing in their ability tree unlocks ranged options.They can be freely combined with any piece of equipment, whether that means another wand, a shield, or any other one-handed weapon.Their main focus is supporting spellcasting and mixed playstyles where magic and weapons are used in equal measure.In terms of specialization, wa
스팀 공지2026-07-15
Hotfix 0.9.4.24 - Changelog
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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FIXES"Tunnel Through": fixed a crash caused by the lack of suitable tiles when attempting to move with the skill.Fixed "Blessed in Death" increasing the Damage Taken by allies.Fixed "Onrush" reducing the Damage Taken by the target."Last Bastion": fixed a crash that could occur when blocking spell projectiles.Fixed several animation issues when recruiting Alda.Updated several localizations.
스팀 공지2026-06-18
Hotfix 0.9.4.23 - Changelog
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BALANCE & GAMEPLAYAdded a "territorial" state to Harpies - they no longer attack immediately, offering a chance to avoid them.Harpies now take flight only upon entering combat or when searching for an enemy.Implemented separate immunities to certain effects (including Knockback and Stagger), which will allow us to better fine-tune different entities' resistance to Control and Move effects in the future.Straw Dummies at the Caravan Camp can now be Stunned, Staggered, and affected by several other previously excluded effects (except Knockback), significantly improving their usefulness for testing and showcasing builds.Added separate log messages for damaging entities without body parts, such as Rat Swarms, Deathstinger Swarms, Harpy Nests, and Soul Wells, as well as log messages for applying Bleeding to them.Added a log message for gaining Experience from training with Leif."Elusive Predators" and "Rapid Flight": rewrote the hovers for better clarity."Recharge": the bonuses to Cooldowns Duration and Spells Energy Cost now stack up to 5 times."Stone Armor": the explosion's Arcane Damage now also scales with each received
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