2019-08-08
News! + Need feedback!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello to all of you, brave pilots! We will launch a new project at the end of 2019, it is called: JANGA Why am I telling you this here? Because we will try to free ourselves for days regularly during the production of this game, to update our previous games. Indeed, the community often asks us on Discord to fix bugs and make minor modifications on our previous games, but currently we have no time for that. It is therefore impossible for us to satisfy your expectations. We hope that this will change from September 2019! That's why I attach here the Grotoro feedback form, to recover any problems you may have, and maybe some new ideas you have to improve the game? Over here for the Hyperun feedback form! Have a furious day! See ya on Discord! Concrete Games Team.
스팀 공지2017-10-30
Hyperun 1.0.1 Debug 'n' Smoothness Update! + SteamKeys contest!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Retweet this tweet to have a chance to WIN A STEAM KEY NOW: Here's the first Hyperun after release update! Features: Huge replay performances optimisation, now play always at real speed Replay loading and replay restart optimisation 900 & 1000 km/h achievements deleted 20,000,000 & 30,000,000 points achievements deleted Save resolution settings when restart a run and restart the game Bugs fixes: Lock controls during auto scale video settings Sometimes it was impossible to watch replays Replay HUD clean Garage unloading optimised after replay start Boost is now unlocked during the run not only at the end of it Good image and behaviour for the sponsors icon in the customisation menu bar After a boost unlock, sometimes this boost was locked again Auto 60fps is now compatible with forced 60fps screens Feel free to send us feedback about your Hyperun experience/bugs/ask for new content in this form! Deluxe DLC is still coming soon! Very old playable versions of the game VProcedural OST application VArt director commentary Have fun!
스팀 공지2017-10-30
Hyperun 1.0.1 Debug 'n' Smoothness Update! + SteamKeys contest!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Retweet this tweet to have a chance to WIN A STEAM KEY NOW: Here's the first Hyperun after release update! Features: Huge replay performances optimisation, now play always at real speed Replay loading and replay restart optimisation 900 & 1000 km/h achievements deleted 20,000,000 & 30,000,000 points achievements deleted Save resolution settings when restart a run and restart the game Bugs fixes: Lock controls during auto scale video settings Sometimes it was impossible to watch replays Replay HUD clean Garage unloading optimised after replay start Boost is now unlocked during the run not only at the end of it Good image and behaviour for the sponsors icon in the customisation menu bar After a boost unlock, sometimes this boost was locked again Auto 60fps is now compatible with forced 60fps screens Feel free to send us feedback about your Hyperun experience/bugs/ask for new content in this form! Deluxe DLC is still coming soon! Very old playable versions of the game VProcedural OST application VArt director commentary Have fun!
스팀 공지2017-09-08
Hyperun 1.0 + SteamKeys contest!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Here it is! HYPERUN IS OUT! Retweet this tweet to have a chance to win a Steam Key NOW: For the released we finished: - Replay: you can watch the run of all leaderboard's entries - More speed FX - New road pattern - Lots of bug fixes (more to come) /!\ Deluxe DLC is coming soon! /!\ - Very old playable versions of the game - Procedural OST application - Art director commentary Have good runs!
스팀 공지