한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/27100638/61ab5c660a94b35e630e693170ca02aabe6b3f10.png We're excited to bring you a new patch that adds some fun new ways to play the game! And in case you missed it, Hyper Jam is now out on Nintendo Switch! The optimisations we made for Switch also improved performance on other platforms, so the game should run better than ever (you may even be able to bump up a quality level or two!). Team Modes Teams have been one of our most requested features, and we’re happy to announce their arrival with two new modes! Elimination is a new team-based mode which supports both 1v1 and 2v2, and awards a single point for winning a round - first to the score limit wins! First perk choice is given to the team that lost the previous round, removing the viability of throwing early rounds to gain perk advantage. You'll do half damage to team members by default, but you can also choose full or no damage. You can also turn on “Win by two” to make the finale more of a tug of war. Takedown is similar to Elimination, but your teammate will respawn if you can stay alive for 10 more seconds after they die. Your team wins the round when all members of the opposing team are out at
스팀 공지









