2026-09-03
Forts Map Making Contest VII - Winner: Pile Rouillée!
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G'day Forts fans!With the recently released Firebird DLC, we dedicated our 7th official map making competition to the creation of new 2v2 Firebird environment maps, to help populate the map pool. Our judges and community had to select 3 finalists for the livestream out of the 20 entries received. The winning maps were announced, with some pro players showcasing them with a few matches each. The winning maps were quite spectacular for this 7th competition. Congratulations to Pile Rouillée, winner of Forts Map Making Contest VII! Fulminator's City 2v2 will be added into the base game map pool as will Lighthouse 2v2 from runner-up Dranistian and Stone Forest from third place winner juNyu. These will make a fine addition to the collection of 2v2 Firebird maps. The winners also receive Steam Gift cards of $100, $50, and $20 for 1st, 2nd, and 3rd respectively. 1st Place: Pile Rouillée - Fulminator's City 2v2Workshop Steam::FMMC7 - Pile RouilléeFulminator's City clearly struck our judges and the community, featuring a hand-drawn, extremely detailed golden statue of Fulminator, realistic water, and particularly detailed background decorations. It swept all votes from th
스팀 공지2026-06-26
Forts - Firebird Hotfix 3
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G'day Forts fans!We've spent the week attending to several other issues that needed attention. The change list is below as well as in-game: click the version number in the main menu.This hotfix contains a bonus fix to portals - the orientation will look consistent regardless of which end you inspect them from. IYKYK.The best place to report further issues is the Discord (see below), but you can also reach us using info@earthworkgames.com or by commenting here and in the Steam Discussion.Change List 1.38.2 r22233 - hotfix 3Improve: (Pyramid Scheme): Cutscene added when reactor in smokebomb chamber has been destroyed to highlight chain reaction and door openingImprove: (Rescue Labs) Add terrain to limit core swingsImprove: Adjust projectile beam intercept position to cover more casesImprove: Various translations Fix: (Black Gold) Missing textures in campaign when language is ChineseFix: (Burning Boats 2) Broken terrain block in chamber 3Fix: (Fulminator active) Shield is destroyed when under waterFix: (Overdrive) Downgrades don't retain reload progressFix: (Port Authority) Tabs can disappear after restarting missionFix: (Portals) Orientation colours are inconsistent wh
스팀 공지2026-06-23
Forts - Firebird Hotfix 2
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G'day Forts fans!With Firebird out the door we've been keeping an eye on things and taking notes. We missed some issues during testing and have picked up on a few needed balance changes. This hotfix addresses the most urgent items, but there will be another one coming in the next few days. These change lists are visible in game by clicking on the version number in Forts' main menu.Keep posting your feedback, and we'd love to see you at the Official Discord channel - see below.Change List 1.38.1 r22190 - hotfix 2 Balance: (Lightning Beam) Increase beam damage from 50 to 80 when fired using Volatile Canister ammoBalance: (Magma Cannon) Cannon and 20mm Cannon can shoot down same side fireball projectilesBalance: (Striker) Decrease hitpoints from 280 to 180 (-36%)Balance: (Striker) Increase build time from 65 to 80s (+23%)Balance: (Striker) Increase DeviceSplashDamage from 60 to 120Balance: (Striker) Increase DeviceSplashDamageMaxRadius from 200 to 300Balance: (Striker) Increase ReloadTime from 20 to 24 (+20%)Balance: (Striker) Increase StructureSplashDamage from 80 to 130Balance: (Striker) Increase StructureSplashDamageMaxRadius from 85 to 190Balance: (Zapper) Redu
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