마작패로 조합을 만들어 점수를 얻고, 판마다 점점 강해지는 1인용 마작 게임. 『赢麻了 Mahjong Rush』는 혼자 즐기는 마작 로그라이크입니다. 상대가 없으니 남에게 쏘일 걱정도 없습니다. 탁자마다 목표 점수가 있고, 손패로 슌쯔나 커쯔를 만들어 내면 점수를 얻습니다. 목표 점수에 도달하면 클리어입니다.
【점수 얻는 방법】 패를 낼 때마다 칩 × 배율로 점수가 계산됩니다. • 치·펑·깡으로 만든 패는 탁자에 남아서, 이후에 낼 때마다 점수를 더해 줍니다 • 화료 형태를 완성하면 배율이 크게 올라갑니다 • 어려운 역일수록 점수가 높습니다: 청일색, 칠대자, 국사무쌍 등
【점점 강해지기】 탁자를 클리어하면 상점에서 다음 판을 쉽게 만들어 줄 아이템을 살 수 있습니다: • 화패(80종 이상): 가지고 있는 동안 계속 효과가 있습니다. 예: "자패 배율 증가", "치·펑·깡 하면 칩 추가" • 부패(20종 이상): 한 번 쓰면 사라집니다. 예: 패 1장 교체, 손패 다시 뽑기 • 보물(30종 이상): 한 판 내내 효과가 있고, 업그레이드도 할 수 있습니다 상점 물건은 매번 랜덤이라서, 판마다 플레이 방식이 달라집니다.
【지도를 따라 나아가기】 라운드마다 지도가 있고, 다음에 갈 곳을 직접 고릅니다: 일반 탁자, 고득점 탁자, 현상, 미스터리 이벤트, 상점. 라운드의 마지막은 보스 탁자입니다. 보스는 각자 불리한 규칙을 하나씩 추가합니다(손패가 줄어든다, 패를 버리면 금화를 잃는다 등). 플레이 방식을 바꿔서 이겨 내세요. 【마작을 몰라도 괜찮아요】 튜토리얼이 패 읽는 법, 치·펑·깡, 화료 만드는 법을 한 단계씩 알려 줍니다. 보조 기능을 켜면 모든 패에 숫자가 표시됩니다. 【그 밖의 콘텐츠】 • 여러 난이도 단계. 갈수록 어려워지고, 더 높은 역도 해금됩니다 • 매 판마다 경험치
최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-10-20
Update Notes: Path of Mastery, New Hu Types & a Fresh Ink-Wash Look
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Thank you all for playing the demo and sharing your feedback! Here's everything that's changed recently. A Brand-New Look Redesigned battle layout: Flowers and Fu Cards now sit in a row above the table, with cleaner side panels New animated "flowing ink clouds" background, which shifts its colors to match each Boss The Shop now opens right on the table: buy and sell on the left, spin the wheel on the right. Drag Flowers to reorder them, and sell Fu Cards directly Refreshed main menu with the flowing-cloud background and a rotating showcase of Flowers and tiles Removed the ink-mist overlay from battle for a clearer view Ink-Painting Hu Reveals Every Hu type now has its own ink-painting reveal, and combined Hu types layer together on screen Big hands like Pure Straight and Mixed Straight summon an ink dragon New Content 5 new Abyss Hu types: Three-Color Shifted Straight, Pure Shifted Straight, Three-Color Triplets, Three-Color Shifted Triplets and Nine Gates Advanced Hu types unlock by realm: the first 5 in Minor, the first 10 in Major, and all of them in Abyss (full version) New Mystery event "Shrinking the Earth": jump straight to this lap's Boss
Update Notes: Enchants, Cultivation Levels and the New-Player Experience
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Thank you to everyone who played and sent feedback. These notes cover everything added since August. Cultivation levels When a run ends (cleared, failed or abandoned), your total score for that run is converted into experience towards a permanent Cultivation level. Higher realms give more experience: Mortal ×1.0 Beginning ×1.15 Minor ×1.30 Major ×1.45 Abyss ×1.60 The level cap is 40. Reaching certain levels unlocks starting bonuses, and these stack: LevelReward Lv2Starting coins +1 Lv5Start with 1 random common Fu Card Lv8Starting coins +1 Lv10Starting lives +1 Lv12Interest cap +1 Lv15Starting coins +1 Lv18Start with 1 random tile type enchanted Lv20Abyss: choose 1 Relic at the start Lv22Flower limit +1 Lv25Interest cap +1 Lv28Starting coins +1 Lv30Start with 1 random common Fu Card; unlocks the Flower "Gap Chi" Lv35Abyss: choose 1 more Relic (2 in total); unlocks the Flower "Mixed Pong" Lv38Abyss: refreshes per table +1 Lv40Abyss: choose 1 more Relic (3 in total) At max level you have, in total: starting coins +4, 2 common Fu Cards, lives +1, 1 random enchant, Flower limit +1 and interest cap +2, plus 3 chosen Relics and +1 refresh in Abyss. The demo caps Culti
Friendlier for Newcomers: Assist Mode, Brightness, Reworked Tutorial & Routes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
♟ An Update Built for New PlayersAssist Mode A new Assist Mode toggle (switch it anytime in Settings; you'll also be asked on first launch). When on, every tile shows a small badge on top — numbers for suited tiles, letters for honors (Winds = E/S/W/N, and R/G/W for the dragons) — so you can read your hand at a glance even without knowing the tile faces.Fully Reworked Tutorial The tutorial has been redesigned to be more focused and easier to follow: it highlights exactly which tiles to tap, step by step, from chi/pong/kong all the way to winning. With Assist Mode on, it also walks you through the suits and the full deck.Friendly Opening (First Two Rounds) In the first two rounds, the public tile area is guaranteed to offer tiles you can chi or pong — no more "stuck with nothing to do" openings for new players.♟ Gameplay & UI ImprovementsRefreshed Routes Each run's route has been reworked: the first stop is always a Normal Table, and after the Shop you choose between a Bounty Table or a Mystery Event → High-Score Table. You can now click any table on the map to preview its target score and rewards.Visual & Interface PolishNew brightness slider — the whole
Quality-of-Life Update | Smoother Rewards & a Friendlier Tutorial
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone! Thanks for all your feedback — this update focuses on smoother gameplay and a better first-time experience. 🀄🎴 Smoother Rewards ScreenThe end-of-table rewards now reveal line by line for a better sense of pacingIn a hurry? Click anywhere to skip the animation instantly and grab your rewardsCoins now count up with an animation when you claim, so your gains feel more rewarding📖 A More Complete TutorialAdded explanations for Suited Tiles & Honor Tiles — learn how base scores and multipliers workAdded a Deck introduction — check what tiles are left on the table anytimeClearer step-by-step prompts for actions like Chi (sequences)🔍 Improved Deck ViewerHover over any tile to see its name and base score⚙️ Settings & InterfaceThe Settings window is now larger, and the Win Effect Flash toggle is much clearerYour current node on the map is now highlightedImproved text layout and wrapping across all supported languagesPlus plenty of smaller fixes and polish. Thank you for playing and for your feedback — we'll keep updating, and we'd love to hear your thoughts in the discussions!