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TOOSIN : 투신 1.0 Official Release Since the 1.0 BETA, the Arena has changed. Hello, this is TEAM NIRIZ. Since the launch of the 1.0 BETA on August 4, we have focused on improving combat, enemy AI, progression, Ranked Mode, UI, and overall stability based on the gameplay data and feedback you have shared with us. Building upon the pattern-learning tutorial, three classes with freely customizable appearances, the new progression and reward systems, and gamepad support introduced in the beta, the full release further expands the individuality of combat and AI while providing stronger long-term goals for extended play. Starting today, TOOSIN : 투신 1.0 is officially released. New Mode — Infinite Arena A new endless mode has been added where you continue challenging the next round while carrying over your current HP and Stamina. Battles begin as 1v1 encounters, then expand to 1v2 and 1v3. In later rounds, up to five enemies may appear in a single round.Normal, Elite, Epic, Boss, and Special enemies appear in sequence before becoming mixed together in later rounds.Enemy stats are individually adjusted according to the player's Combat Power, rank, number of enemies, and later-round prog
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