2026-08-02
Indomitus: Path of Ordeals - v1.0.3 Patch Notes
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Hello! This is Aestone Studio, the solo developer of Indomitus: Path of Ordeals.Since the official launch, I want to express my sincere gratitude to all the players who have sent warm support and affectionate feedback, despite my many shortcomings as a solo developer. Thanks to your voices, the game is steadily moving in a better direction.In this v1.0.3 update, I have introduced a new system that many of you requested and fixed a critical bug that hindered smooth gameplay. It took some time to develop, but here are the details of the patch I have carefully prepared.New System: BestiaryThe Bestiary feature has been officially added.To resolve the frustration of not knowing the exact stats and information of enemy monsters, I have added a 'Bestiary' where you can check detailed numerical values.The information is not fully unlocked from the start. Records are only unlocked for monsters you have personally defeated at least once on the Path of Ordeals.※ A note of apology to our veteran playersI have some apologetic news for those who have already cleared the game or defeated all the monsters. Because the Bestiary system was built entirely from the ground up, unfortunately,
스팀 공지2026-07-18
Indomitus: Path of Ordeals - v1.0.2 Patch Notes
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Hello, players! This is Aestone Studio, the solo developer of Indomitus: Path of Ordeals.Based on the invaluable feedback you have sent us since the official launch, we have prepared the v1.0.2 patch. This update focuses on enhancing the game's strategic variety and making in-game information much more intuitive to track.Please check below for the major changes included in this update.New System: Character-Specific Unique TraitsA new "Character-Specific Unique Trait" system has been introduced to maximize the distinct mechanics of each hero. Unique Traits appear independently and exclusively for that character during a level-up, helping you build even more powerful and specialized decks.Ardin — Unique Trait 'Iron Will' (Iron Will)Effect: Selecting this trait during a level-up increases the chance to block (deflect) enemy attacks by 5% per rank.Luce Astell — Unique Trait 'Astell Shield' (Astell Shield)Effect: Basic attacks deal additional fixed damage proportional to the multiplier of the character's current shield amount.System & Interface Improvements (Updates & QoL)1. Lobby Screen RenewalThe main background image of the game start s
스팀 공지2026-07-06
Indomitus: Path of Ordeals - v1.0.1 Patch Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello! This is Aestone Studio, the solo developer of Indomitus: Path of Ordeals.Since our official launch on June 30th, many players have enjoyed the game and shared invaluable feedback. I am deeply grateful for your continuous interest and support.In this v1.0.1 update, I have focused on addressing the inconveniences reported by players, alongside implementing major balance adjustments and Quality of Life (QoL) improvements to enhance the game's strategic depth. Please check the detailed patch notes below.Core BalanceAttack Card Mechanics Overhaul (True Damage Applied):From now on, all Attack Cards will deal True Damage, completely ignoring the enemy monster's Defense stat.Developer's Comment: We received a lot of feedback that using Attack Cards felt inefficient due to the high Defense of enemy monsters, even when consuming Mana. We have completely reworked this balance so that Attack Cards can fully serve their intended purpose.Boss Monster Knockback Resistance Adjustment:Adjusted the knockback resistance stats for Boss monsters. (To ensure a stable combat experience, we will continue to monitor and adjust the balance in future updates.)Updates & QoL1. Enhance
스팀 공지2026-06-30
Indomitus: Path of Ordeals Official Release
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Hello! This is Aestone Studio, the solo developer behind 'Indomitus: Path of Ordeals'.Finally, 'Indomitus: Path of Ordeals' has officially launched as of June 30th at 00:00 Pacific Time (PT)!I would like to express my deepest gratitude to all the players who played the demo version and sent valuable feedback and warm support. Thanks to your voices, the game was able to be released to the world in a much more solid and polished state.Here are the newly added systems coming with the official release.New Achievements and Starting TraitsNew achievements and starting traits have been introduced to add strategic depth to the game.Thorns Resistance & Shield Breaker AddedNew achievements related to these abilities have been added.Now, you can spend Achievement Points on the character selection screen before starting the game to choose 'Thorns Resistance' and 'Shield Breaker' as your starting traits.Each trait is divided into 2 tiers, allowing players to distribute points more precisely according to their preferences and strategies.In the official version, harsh trials far beyond what you experienced in the demo, powerful bosses, and countless car
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