2026-06-08
Title: Small Update: UI Refresh (Work in Progress)
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hey everyone,Just a quick update today! I’ve been working on a refresh for the game's UI to make everything look a bit cleaner and more consistent. Note: This is a work in progress and part of an ongoing effort to improve the game's look and feel. I’m still experimenting with layouts and styles, so things might continue to shift as I polish them further. Beyond the UI, I've also pushed a few minor bug fixes. Thanks for playing!
스팀 공지2026-06-05
Patch Notes: Bouncing & Map Tweaks
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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The "Bouncing Bullet" Bug: Fixed an issue where picking up the Static Necklace was accidentally adding +4 bounce to the player's stats.Environment: Small map tweaks.
스팀 공지2026-06-04
Hotfix Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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ChangesCaduceus Fix: Fixed an issue where spawned spirits would target dead enemies, freeze in place, or disappear instantly.Inventory UI: Fixed icon stretching so specific items (like Perfect Shoes, Muramasa's Blade, and Static Necklace) fit perfectly inside their rarity frames.Damage Display: Updated the Damage UI stat to cleanly show only the total percentage bonus.
스팀 공지2026-06-02
Small Demo Fixes & UI Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
ChangesCollision Fix: Fixed the flying enemy teleport bug that caused player displacement during swarms.Boss Failsafe: Resolved a game crash when quitting to the main menu during the boss chain attack.Stat Correction: Fixed the bug preventing Hikari's cooldown modifiers and attack speed upgrades from increasing fire rates.Frog Enemy Fix: Optimized collision and escape logic so frogs no longer get permanently stuck in narrow gaps.Skeleton Adjustment: Fixed the skeleton drop-down logic so they drop down correctly, including through thicker platforms.Balancing: Increased the base drop rate for health potions from 5% to 10%.Session Cleanup: Ensured health potions and vacuum drops are properly cleared from the map upon player death or restart.UI & Map Tweaks: Fixed and added some UI elements and level adjustments.
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