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Hi Guys! This isn't a massive content update, but after receiving feedback and spending more time with the demo, I noticed several areas that could use some attention. As a result, I've made a variety of fixes, improvements, and optimization changes to help create a smoother experience.Here’s what changed:Improved Drop Colors and Effect MaterialsDrops are easier to identify and stand out more clearly during combat. Less squinting at the screen, more collecting shiny things.Improved skill names and descriptionsSome grammar mistakes slipped into the Skill Detail View descriptions. They've now been corrected because getting criticized by my grammar teacher is a completely different boss fight.Improved Build Profiles and General Build OptimizationSince the demo launch, I had noticed occasional lag spikes but couldn't figure out where they were coming from. After watching feedback videos and gameplay footage from YouTubers, I finally discovered the culprit.The reason was the music.After some investigation, I found an audio-related issue that was causing performance drops in certain situations. The problem has now been addressed, and the game should run much more smoo
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