2026-07-29
Did Someone Say Endless Mode? (Work in Progress)
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Hello everyone!First of all, thank you once again for all the support, reviews, discussions, and feedback you have shared since Photomaly’s release.I am still reading nearly every discussion post and review, and one request has appeared again and again:Endless Mode.I am happy to announce that Endless Mode is now officially in development and will be added to Photomaly as soon as possible.Since I am the solo developer of the game, creating and testing a new mode properly will take some time. I may not be able to move as quickly as a larger team, but I want to make sure the mode is worth the wait and fits naturally into the existing game.Throughout development, I will continue reading your feedback and suggestions so I can build the best possible version of Endless Mode.If there are any features you would like to see - such as new upgrades, order types, shop items, events, mechanics, or other ideas - please share them in the comments.Thank you for continuing to support Photomaly!– Enes A. Tural Solo Developer of Photomaly
스팀 공지2026-07-25
10,000 Copies in 24 Hours - Thank You!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello everyone!As we reach the end of Photomaly’s fourth day since launch, I wanted to take a moment, as the game’s solo developer, to sincerely thank you and share how I have been feeling.First of all, thank you so much for the incredible interest, support, and feedback you have shown since release.Photomaly is my first game released on Steam, and seeing it sell more than 10,000 copies within its first 24 hours is a feeling that is genuinely difficult to put into words. This milestone means more to me than I can properly express.Ever since the game launched, I have been reading all of your feedback, following every discussion post, and watching as many streams and YouTube videos as I can find. I have also been working to investigate the technical issues you have reported and release quickfixes as soon as I can properly identify and resolve them.During the development of Photomaly, I felt that I had already learned an incredible amount. However, the feedback you have shared since launch has taught me even more.Thank you to everyone who took the time to give the game a chance, to everyone who created videos or streamed it, and especially to those who went a step further and shared t
스팀 공지2026-07-25
Quickfix #4 – French Localization & Save System Fix
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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FixesCorrected an inaccurate French translation in the message displayed at the end of the game.Fixed a save system issue that could cause certain story-related photos to appear corrupted after loading a saved game.Thank you for continuing to report these issues!
스팀 공지2026-07-23
Quickfix #3 – FPS Limit & Gameplay Improvements
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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FPS LimitAdded an FPS limit option to the settings menu.Previously, the game could use unnecessarily high GPU resources on powerful systems due to running at an uncapped frame rate. Players can now set an FPS limit to reduce GPU usage.Spoiler Warning – Later-Game ChangesThe following changes affect two sections later in the game:The stun duration of the mannequin in the Backrooms section has been increased to make the sequence more manageable. After the player is caught three times, the mannequin will also move more slowly.In the voice-input sequence, the first attempt remains unchanged. However, if no voice input is detected during the second attempt, a button option will become available after five seconds. This means players will no longer need to fail twice before accessing the alternative input method.Thank you for all the feedback. These adjustments were made to reduce unnecessary frustration while preserving the intended experience.
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