2026-06-28
Major Update: Full Model Overhaul
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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This update for DopePie Survivor 3D focuses on a major structural overhaul.To improve long-term maintenance and future development, we have made significant changes to core game assets: ■ Major ChangesReplaced 2 small boss modelsReplaced all main character modelsOptimized asset structure for future updates and maintenance■ Improvements & FixesFixed several known bugsImproved overall gameplay experienceEnhanced stability and performanceThis is a foundational update that may significantly change visual elements, but it improves the long-term scalability of the game.Thank you for your support!
스팀 공지2026-06-08
Giantess Mode Is Live!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Major Update!Giantess Mode Has Officially Arrived!DopePie Survivor 3D introduces an entirely new core gameplay — Giantess Mode! You are no longer just an ordinary survivor. Take control of a giantess with overwhelming size and power. Roam freely in the city, crush streets, destroy buildings, and overwhelm enemies while enjoying a completely different style of gameplay. This is a whole new perspective and a fresh destructive experience. New Content■ New Mode: Giantess ModePlay as a giantess in the gameMove freely and cause destruction in the environmentExperience the scale, power, and excitement of being gigantic■ New Bunny Girl SkinAdded a brand-new Bunny Girl outfit ■ JK Outfit AdjustmentJK outfit updated to barefoot versionImprovements & Fixes■ Gameplay ImprovementsImproved audio feedbackEnhanced various gameplay experience details■ Bug FixesFixed several known issuesImproved overall game stabilityThank you for your support! We hope you enjoy the brand-new Giantess experience!
스팀 공지2026-05-16
DopePie Survivor 3D Update Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Added First-Person Mode, which can be enabled in Settings.Added Camera Distance Adjustment and corresponding camera operation hints.Boss health bars now display exact HP, making combat information clearer.Health pickup activation time reduced to 1 second, making pickup flow smoother.“Escape” function cooldown adjusted to 10 seconds, with cooldown hint added.Fixed issue where flying enemies could easily trap the player.Fixed controller navigation issues in Settings and Main Menu, improving controller experience.Giant enemies take damage when downed, but only 1/10 of the original damage.Fixed bug where drones could not follow the airborne protagonist.
스팀 공지