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A Note From the Dev: Dear players,What a year... feels like I've been running full speed since I released the original demo last October. There have been some ups and downs but it's been incredibly fun.The Mailroom started out just to see what it would be like to do some weird rendering in a first-person game. Believe it or not, I'd wanted to make a game about pneumatic tubes for a long time too (the history with mail delivery is pretty fascinating). Elf, the movie, and their mailroom scene was in my head for some reason. And frogs. Then one morning I woke up and the whole game from beginning to end was just there in my head. I grabbed a notebook, wrote it all down, and... here we are! It's wild how inspiration comes together like that.I've been extremely lucky along the way. Who knew frogs were gonna be so hot in 2026. There was no way I could have predicted how attached people would become to him or to the loyal assistant who brings you the mail. I put my own weird sense of humor into the game and filled the demo with frogs and butt paper and was very lucky that you got the jokes. I'm extremely grateful.The Mailroom has been made with joy and love an
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