한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Bug FixFixed an issue where Infinite Mode runs could incorrectly trigger story progression events, causing the main campaign to advance unintentionally.
스팀 공지
| 기간 | 할인율 | 그때 가격 / 정가 | |
|---|---|---|---|
| 2026.08.24 | -80% | 1,980원 | 역대 최대이력 |
| 2026.07.13 ~ 2026.07.20 | -50% | 4,950원 | 이력 |
| 2026.06.25 ~ 2026.07.09 | -80% | 1,980원 | 역대 최대이력 |
| 2026.05.18 ~ 2026.05.25 | -60% | 3,960원 | 이력 |
| 2026.04.06 ~ 2026.04.13 | -50% | 4,950원 | 이력 |
| 2026.03.19 ~ 2026.03.26 | -50% | 4,950원 | 이력 |
| 2026.01.21 ~ 2026.02.04 | -30% | 6,930원 | 이력 |
수수께끼의 독기가 세계에 퍼지며, 야생 동물을 무시무시한 몬스터로 변이시킵니다. 한때 일상적인 임무에 헌신했던 길드는 이제 이 위협에 맞서는 최후의 방어선이 되었습니다.
Guild of Hunters는 헌터 길드를 이끌고 새로운 멤버를 모집하며, 상인과 아이템 가격을 흥정하고, 비밀과 도전으로 가득한 중세 세계를 위험한 원정에 나서는 턴제 RPG입니다.
완벽한 팀을 구성하고, 독특한 기술과 전략을 조합하여 어둠의 생명체에 맞서 싸우고, 세상을 병들게 하는 부패의 근원을 밝혀보세요. 깊이 있는 전투 메커니즘, 자원 관리, 그리고 중요한 선택이 길드와 세계의 미래를 결정합니다.
🔹 다양한 능력과 전문화를 가진 헌터를 모집 및 육성하세요.
🔹 상인과 거래하여 최고의 장비와 보급품을 얻으세요.
🔹 저주받은 숲부터 잊혀진 폐허까지 위험한 지역을 탐험하세요.
🔹 전략이 승리의 열쇠인 턴제 전술 전투에 참여하세요.
🔹 독기의 진실을 밝혀내고 점점 더 강력해지는 적에 맞서 싸우세요.
길드를 성장시키고, 몬스터를 사냥하고, 상인과 협상하며, 아이템을 강화하고, 평화를 되찾으세요.






| 0.1% | Legendary PerfectionFully upgrade a Legendary item to maximum level |
| 0.1% | Supreme PerfectionFully upgrade a Supreme item to maximum level - true mastery |
| 3.0% | Rare PerfectionFully upgrade a Rare item to maximum level |
| 6.6% | Slime HunterDefeat the Mega Crystal Slime in the Crystal Realm |
| 6.6% | Epic PerfectionFully upgrade an Epic item to maximum level |
| 7.0% | Uncommon PerfectionFully upgrade an Uncommon item to maximum level |
희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.
한글 요약이 품질 관문에 걸려 원문만 둡니다.
Bug FixFixed an issue where Infinite Mode runs could incorrectly trigger story progression events, causing the main campaign to advance unintentionally.
스팀 공지한글 요약이 품질 관문에 걸려 원문만 둡니다.
We’ve been working on making the game smoother, clearer, and more accessible for everyone.Improved keyboard gameplay and targeting for better control in battles.Updated skill interface elements to make combat information easier to read.Expanded localization work to support clearer text.Cleaned up internal setup and project organization to keep development stable.Merged recent team updates and migration work to prepare for future content.Thanks for playing and sharing feedback—it helps us keep improving every update.
스팀 공지한글 요약이 품질 관문에 걸려 원문만 둡니다.
Overview: We released an urgent hotfix to resolve a regression introduced in the previous update that, under certain conditions, stopped the tutorial or story sequences from starting. This could block progression for affected players.What was fixed: The condition that prevented sequence triggers from firing (affecting both tutorial flow and story cutscenes/chapters) has been identified and corrected. Game flow and start triggers have been stabilized.Impact for players: Some players experienced the tutorial not beginning or story segments failing to launch, which could make the game appear stuck or prevent progress. Those issues should be resolved in this update.What you should do: Update the game through Steam (restart the client if needed). If you previously encountered a blocked tutorial or missing story sequence, relaunch the game and try to progress. If the problem remains, please report it on the Community Hub or submit a support ticket with steps to reproduce and any relevant save files.Thanks & contact: Thank you to everyone who reported this — your reports were crucial to finding the regression. Continue reporting any remaining issues in the forums or via support so we
스팀 공지한글 요약이 품질 관문에 걸려 원문만 둡니다.
Update UI labels and translations: changed button and label texts from 'Back'/'Exit' to 'Continue'/'Give Up', updated translations for all supported languages, refactored CityScene settings logic, adjusted battle result scaling logic, and updated font files to support new characters (version bump to 1.0.5).Handle null weapon in equipWeapon: equipWeapon now correctly handles null weapons by removing the current weapon and updating weapon/shield states only when a weapon is equipped.Add InitialSettingsQuest and update battle exit logic: introduced InitialSettingsQuest into the quest/dialog flow; BattleScene now handles forced defeat when exiting via the pause menu; added a migration stub for version 1.0.6 in GameSave; localization files updated for 'Give Up' and 'Retry'.Add game save versioning and migration support: added savedGameVersion to PlayerProgress and created PlayerProgressMigrations to apply migrations on load, improving cross-version save compatibility.Reset upgradeItemRarityIndex on upgrade scene entry: set data.upgradeItemRarityIndex = -1 when transitioning to UpgradeScene to ensure consistent behavior with sto
스팀 공지
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-85%가입·로그인 없이 닉네임과 비밀번호만으로 씁니다. 비밀번호는 본인이 지울 때만 쓰고 저장은 해시로만 합니다. 링크·광고는 자동으로 막힙니다.