2026-06-15
Forsworn x Next Fest — come break my demo!
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Hello fellow adventurers!Forsworn is officially part of Steam Next Fest, which means from June 15 to June 22 there's an updated and free demo waiting for you, and I'd love nothing more than for you to annihilate enemies with your broken builds.Catching up on ForswornIf you're new here: Forsworn is a solo or co-op roguelite turn-based tactical RPG, built around the feeling you get when a run finally comes together and you realize the combo you’ve been building is game unstoppable. Experiment with 7 hero classes with their own subclasses, turn-based combat inspired from BG3 and Divinity Original Sin 2, and an itemization system I packed with game breaking synergies.Demo & moreThe demo drops you into the full first Act so you can get a feel for the combat, experiment, and defeat the first Act boss with builds you can't stop thinking about.And if you’re craving for more, join my Discord! I’m looking for some more playtesters to experience the entire beta version of the game.Forsworn launches September 10, 2026. If you enjoyed the demo, hitting that Wishlist button is the biggest favor you can do for an indie solo dev.So that's the ask: grab some friends, ju
스팀 공지2026-03-04
Demo Update for #TurnBasedThursdayFest
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Get ready for #TurnBasedThursdayFest!We're thrilled to be taking part of #TurnBasedThursdayFest 2026, starting this Monday March 9th. Be sure to check out all the great games during this weeklong festival showcasing and celebrating turn-based games.In anticipation of the upcoming event, we've made huge improvements to the game - bug fixes, QoL improvements, and new content. Most notably:45 new items to push your builds even further2 new Soul Shard Bonuses to strengthen your heroesImproved UI to better asses enemies and threatsAdded the much requested Auto-loot optionFaster game speed, which can be found under OptionsRest Sites can now be used to alter abilitiesRe-rolling item stock at merchantsRe-worked Stealth mechanicAct 3 PlaytestIf you're craving more content, be sure to drop by our Discord and request to join the upcoming Act 3 Playtest to try out new content:New Ranger heroNew subclasses for each hero8+ new artifactsAct 2 + Act 3 contentIn-game AchievementsThank you everyone for your ongoing support!
스팀 공지2025-12-12
Developer Roadmap: Q1 2026
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Our focus for Q1 will be polishing Act 2, adding a ton of new content, exploring new mechanics, addressing balancing issues, and improving quality of life in numerous areas.At a rough glance, Q2’s focus will be building out Act 3 content and finalizing all the roguelite elements to complete the core game loop. The full 1.0 release is planned for early Q3 2026.Act 2The next Act will be available to playtest mid-January. This will include 20 new encounters to face and over 50 new enemies to vanquish.Along with Act 2, we’re introducing a new experimental Draft game mode. Inspired by deck builders, players can draft a new party with power level strong enough to start Act 2, allowing players to immediately jump in without having to replay Act 1 every time. New ContentWe’ll be adding a whole bunch of new content to accompany the Act 2 playtest release, so expect to encounter loads of new builds and possibilities:Over 60 new items, almost doubling the current item count.~20 New blessings, both general and class specific~10 New party artifacts ~10 new mystery events with new upgrades to encounterThese will initially be available immediately, while some will be locked behind Achievements an
스팀 공지2025-12-05
Forsworn Demo - Patch v0.1.21
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💬 Developer NotesThank you for the continued feedback and bug reports! There’s a recurring bug that causes your character to get stuck, forcing you to end your turn. It’s hard for us to reproduce this to find a fix, but we think we found the issue and hope this fix works. Let us know if you still encounter character freezes! 🧰 Quality of Life ImprovementsWhen applying more than 1 stack of a debuff from an ability or item, the popup text now shows ‘x2’ (or more) to show how much players just appliedThe Paladin’s aura now faintly pulses a range indicator. This should help players visualize the range during their turn. We’re still experimenting with different ways to display this indicator, so if you have thoughts please leave us your feedback! 🐛 Bug FixesFixed an issue with the blood shrine event not properly giving 12 max healthFixed an issue with some trees not fading, obstructing viewTactician Blessing now shows as an informational buff above the health bar Fixed an issue with Sigil of the Bramble Pact not showing stacks in the buff tooltip in MPFixed an issue where Bandit Duelists would favor Riposting on their first turn instead of attackingFixed Orb of Hope buff’s tooltip title
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