2026-01-02
[26.18] Hotfix Notes #03
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Fixed an issue where the World Tree unlock achievement was not unlocking properly. Fixed an issue where the “All Crops Unlocked” achievement was not unlocking correctly. Fixed an issue where the achievement for using the shop gacha was not unlocking as intended. Fixed an issue where certain stories that require pre
스팀 공지2025-12-26
[26.18] Hotfix Notes #02
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Fixed an issue where background music unlocked after reading the story was not included in the random playback list when loading the game. Fixed an issue where movement speed would gradually decrease when consuming multiple food items. Changed the default setting of the auto-save feature from Off to On. Fixed an is
스팀 공지2025-12-26
OrePlant Development Roadmap #01
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
🌱 Future Development and Update Roadmap Hello, this is the Oreplant development team. First, we would like to sincerely thank everyone who has played Oreplant and shown deep interest in our game. We are a small indie development studio, and we are continuously working on updates and improvements to provide a better gaming experience. We sincerely apologize for any inconvenience or bugs you may have encountered during Early Access. We are doing our best to fix any reported issues as quickly as possible. Your valuable feedback is a great help to us. We will listen to as many opinions as possible and reflect them to develop a more polished and complete game. #01 Confirmed Update Schedule Continuous bug fixes and UI/UX improvements will proceed as a baseline. Here is the schedule for major updates to make your gameplay more comfortable this holiday season. Date Details December 24 ○ Artifact & Story System Overhaul Museum Artifacts: The acquisition order of artifacts will be revamped to flow naturally with the gameplay experience. Story: Story unlock conditions will be adjusted to align with the changes in the artifact system. January ○ Cooking Queue System Added You will be able t
스팀 공지2025-12-23
[26.18] Hotfix Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. After viewing Story 30 “Holy Moly Drilly,” an issue where the screen was abnormally zoomed in has been fixed. We will continue striving to provide a better experience in OrePlant. Thank you for your continued interest and support. Thank you.
스팀 공지