2016-02-18
Patch 1.7 notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello Heroes, Today we're finally excited to be releasing not only the long awaited patch 1.7, but part one of our Lost tales of Axeoth campaign. As always, downloading this new update is automatic on both Uplay and Steam. Should this for whatever reason not happen, please then make use of the Verify files feature on either platform, which should then start the download. Full patch notes are available below but here are some highlights; - As previously announced, the level cap has been removed on Skirmish maps. - The main menu has been reworked to provide an easier user experience. - Several fixes to Artifacts. - A couple of adjustments have been made to the in-game camera, automatic height adjustment has been smoothed and some clipping issues have been fixed. - New key-bindings: • Browse towns with left and right key (works in town screens and all town pop up’s) • Toggle combat map grid with "G" • Escape can now be (re-)assigned as key-bind • Warfare Units now wait or skip turn, when pressing the wait or defend keys - Rendering on Wide-screen: Aspect ratio management has been improved in council hub, adventure and combat modes. - Mini-map Settings are now saved and
스팀 공지2016-02-18
Patch 1.7 notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello Heroes, Today we're finally excited to be releasing not only the long awaited patch 1.7, but part one of our Lost tales of Axeoth campaign. As always, downloading this new update is automatic on both Uplay and Steam. Should this for whatever reason not happen, please then make use of the Verify files feature on either platform, which should then start the download. Full patch notes are available below but here are some highlights; - As previously announced, the level cap has been removed on Skirmish maps. - The main menu has been reworked to provide an easier user experience. - Several fixes to Artifacts. - A couple of adjustments have been made to the in-game camera, automatic height adjustment has been smoothed and some clipping issues have been fixed. - New key-bindings: • Browse towns with left and right key (works in town screens and all town pop up’s) • Toggle combat map grid with "G" • Escape can now be (re-)assigned as key-bind • Warfare Units now wait or skip turn, when pressing the wait or defend keys - Rendering on Wide-screen: Aspect ratio management has been improved in council hub, adventure and combat modes. - Mini-map Settings are now saved and
스팀 공지2016-01-22
Patch 1.7 announcement
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello Heroes, Today the Might & Magic team is glad to announce to you the upcoming availability of Patch 1.7, to be released in early-February. In addition to the first Campaign of the Lost Tales of Axeoth, this update will also provide several fixes for the game and especially related to the multiplayer experience with the introduction of automatic port forwarding and various out of sync fixes. Let’s have a quick look of what is coming next with this new patch! More elements and details to be shared with full release patch log. 1. The Lost Tales of Axeoth: Unity More info to come! 2. Level-cap Removal Many of you have been asking for it since the announcement of the game, we are pleased to announce that the level cap in all skirmish map (not available on Campaigns or Scenario maps) will be removed with Patch 1.7. New maximum level for Heroes is now set to 999! 3. Main Menu reorganisation With the additional elements populating the main menu, we decided to offer a new disposition to improve visibility and readability of this one. All single and multiplayer modes are now separated and the option button is back on main layout. 4. Online Connectivity Improvements The team is conti
스팀 공지2016-01-22
Patch 1.7 announcement
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello Heroes, Today the Might & Magic team is glad to announce to you the upcoming availability of Patch 1.7, to be released in early-February. In addition to the first Campaign of the Lost Tales of Axeoth, this update will also provide several fixes for the game and especially related to the multiplayer experience with the introduction of automatic port forwarding and various out of sync fixes. Let’s have a quick look of what is coming next with this new patch! More elements and details to be shared with full release patch log. 1. The Lost Tales of Axeoth: Unity More info to come! 2. Level-cap Removal Many of you have been asking for it since the announcement of the game, we are pleased to announce that the level cap in all skirmish map (not available on Campaigns or Scenario maps) will be removed with Patch 1.7. New maximum level for Heroes is now set to 999! 3. Main Menu reorganisation With the additional elements populating the main menu, we decided to offer a new disposition to improve visibility and readability of this one. All single and multiplayer modes are now separated and the option button is back on main layout. 4. Online Connectivity Improvements The team is conti
스팀 공지