2026-08-14
Ricochet Abyss Is Now Available in Early Access!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
The time has finally come!Ricochet Abyss is officially available now on Steam Early Access!After a long journey of development, countless adjustments, and updates, the gates to the Abyss are finally open.A huge thank you to everyone who has followed the game, played the demo, shared feedback, and supported us along the way.This is only the beginning. We'll continue improving the game, adding new content, and listening closely to your feedback throughout Early Access.The Abyss is open.Jump in now and begin your journey — see you in the Abyss!
스팀 공지2026-07-01
Final Demo Update | Early Access Arrives This August!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Final Demo Update | Early Access Arrives This August!After months of development and community feedback, the Ricochet Abyss Demo has received its final major update before the Early Access launch!A huge thank you to everyone who played the demo and shared feedback. Your suggestions have helped shape the game into a much stronger experience, and this update brings it even closer to the full Early Access version.What's New in the Demo?🎨 Complete Visual OverhaulAll environments, heroes, enemies, and items now feature finalized artwork, giving the world of the Abyss a fully realized visual identity.⚔️ Unique Enemy AbilitiesEvery enemy now possesses its own distinct abilities and combat behaviors. Different factions demand different strategies, making every encounter feel more varied and engaging.🎯 Improved Ricochet MechanicsThe ricochet system has been refined once again.Characters can now extend their travel distance after triggering a ricochet, making trajectory planning more intuitive while greatly increasing the strategic depth of each shot. 💎 Interactive PickupsNew collectible objects can now appear during battles.Plan your trajectory carefully to strike enemies while collect
스팀 공지2026-03-22
Demo Major Update
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
This update introduces a major overhaul to core gameplay systems, bringing new mechanics and significantly improving strategic depth and combat clarity.🔧 Key Features1. Crafting SystemItems can now be transformed into specific equipment through recipes. Optimize your resources and take greater control over your build. 2. Active SkillsA new active skill system has been added. Choose when to trigger skills in combat, adding meaningful decision-making and strategic depth.3. Usable ItemsSome items can now be actively used. Item effects are no longer purely passive, opening up new tactical possibilities.4. Mental State SystemYour character’s actions and path choices shape their mental state. These states will significantly influence strategy and gameplay outcomes.5. Combat ReworkEnemy intents are now visibleCombat decisions are clearer and more predictableImproved ricochet logic for better readabilityReduced randomness, increased strategic control
스팀 공지