2025-08-28
Post 1.0 Fixes
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Hello Trip Tenders, We have a bigger "Post Launch" news post coming tomorrow that covers a bunch of things from Gamescom to future plans. Today we have a small patch that resolves a couple of recurring problems we saw at the showcase. Patch Notes Removed a rogue enemy spawn point in Tutorial - Wave 3 Updated Fuel placement in the Tutorial Added a particle effect to the Tower Switch in Tutorial - Wave 1 to better guide players Spike Trap description no longer says "Jump to activate" (this was an English only issue) Dynamo Switch no longer says "Gust to activate" in all languages except English Increased Peeper collection radius when herding Peepers back to the Tower Gamepad Control Updates A can now be used to select in the build menu Right Trigger can be used to pick up and drop items Left Trigger can be used to open the build menu in build mode These are all additional controls to improve playability on the gamepad, the general control scheme remains unchanged. Tutorial prompts still direct players to the same controls.
스팀 공지2025-08-19
Tempest Tower 1.0 is Out Now!
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Hello Trip Tenders! Release day is here, Tempest Tower 1.0 is out now! It has been amazing to hear your feedback over the last few months, and the game is in a better state because of it. This was our first experience releasing a game through Early Access and we had a blast with it. To celebrate the release, we are running an 35% launch discount meaning there has never been a better time to grab a copy. About the UpdateThe 1.0 update adds more levels to the Garden World as well as a range of quality of life features and new content. We have also completed a balance pass that has touched almost every level in the game. The first few levels are a bit more relaxed than before, but there is still plenty of difficulty for players looking to clear every level and every challenge! Tempest Tower 1.0 Includes:10 Unique Levels + 3 challenges per level15 Towers52 Draftable Upgrades~7 of core playtime + endless hours of replayability Updated DemoWe have also updated the Tempest Tower Demo so that all the latest gameplay features and bug fixes are reflected in the the experience. If you are still on the fence about Tempest Tower, make sure you give it a try.Patch Notes - v1.0Levels and WorldsAd
스팀 공지2025-08-18
Tempest Tower is great on Steam Deck!
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Hello Trip Tenders,Just one last update for you before the big launch into 1.0 tomorrow. We have been testing out Tempest Tower on our office Steam Deck and it is such a smooth experience. We are making this news post so you know what to expect while we are waiting for official Steam Deck Verification from Valve. Tempest Tower on DeckThe documentation for Steam Deck compatibility lists 3 key areas: input, display, and seamlessness. I will go through each of these quickly to give you a good idea of what to expect. Input Tempest Tower contains native controller support and correctly shows appropriate controller glyphs when using the Steam Deck. Display Temepst Tower supports 16:10 aspect ratio and renders at 1280x800 on Steam Deck (native resolution). The game runs at a consistent 60fps. UI text is clearly readable, with the on-screen fonts never falling below 12 pixels in height (Valves reccomended smallest font size). The game does not offer UI scaling options.Seamlessness There are no issues with running the Windows version of the game through Proton, and no device compatibility warnings while running the game.Video Evidence?! If you don't want to just take our word for it. C
스팀 공지2025-07-17
MAJOR UPDATE 02 - Level Challenges!
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Hello Trip Tenders! Today we have a brand new content update for you, plus news on Tempest Tower 1.0 👀 Take a look and let us know what you think. About the Update We have 3 big additions this update; Level Challenges, Stat Tracking, and a bunch of new Upgrades. If you ever wanted to recover health by stomping on enemies or transform your Dynamo Switch into an AOE lightning machine, then this is the update for you! Level Challenges Completing a level in Tempest Tower is now only the begining. To truly master a level, you must complete all three challenges: Save every Peeper End the level with zero Tower Damage Clear all Noxious Goop These challenges can be completed in isolation, ticking them off one by one, or you can try and take out multiple in one go. Each challenge you clear will upgrade the Trophy displayed by that level portal. Can you get the elusive Platinum Trophy on every level of the game?! {STEAM_CLAN_IMAGE}/45156611/9e47b7a54f657aec5d5d4b20c8048f69dd13d220.gif Stat Tracking If you like seeing arbitrary numbers go up then you will want to check in on the Player Stat Screen after every level. We added the tracking to create more interesting achievements, then realised i
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