2026-07-28
Community Feedback #5: Upcoming PVE Content and Events!
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Greetings, Heroes!We have prepared plenty of news regarding upcoming PvE content! Join us alongside Ana as we reveal our progress on the next major patch and share a Work-in-Progress look at the updated Random Map setup coming in the future!Take Our Survey!Before we dive into details, we’d love you to fill out our short survey to tell us everything you enjoy about PvE Custom Maps!Now, let’s talk about what's featured in the video.New MapsThe Mysterious IslandCreated for Olden Era by original mapmaker Papyjama, The Mysterious Island is the first map of his craftsmanship joining the game in our next major patch! Featuring engaging narrative events and a landscape that remains challenging even after conquering a large portion of the land, this giant-sized map will be a true joy for exploration fans who love spending months in a single run!PrisonersNext up is a scenario called Prisoners! This fast-paced, story-driven map tells the tale of commanders who went missing in the woods, offering a quick, entertaining experience for players who enjoy recruiting new heroes through unorthodox means. Arriving shortly after The Mysterious Island, Prisoners serves as a brisk, refreshing advent
스팀 공지2026-07-10
Patch #12: Bug Fixes & Improvements
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Greetings, Heroes!Following Patch #11, we've put together a smaller follow-up patch addressing bugs and rough edges that surfaced after its release. No sweeping changes this time — just a focused round of fixes to make sure everything introduced in Patch #11 is working as intended.Full patch notes are below. Good luck on the battlefield!Steam reviews — thank you!Your reports and feedback after Patch #11 helped us identify and prioritize the issues addressed in this update. Keep them coming — they go straight into our bug tracker. Thank you for your support!Changelogv. 0.80.34Bug FixesJebus Tournament: The absence of a player’s starting hero at the beginning of a tournament battle no longer crashes the game.Fixed the hotkey for "Heroic Strike".Fixed a bug where the match timer incorrectly continued running for both players while simultaneous turns were stopped.An enemy hero executing a strike while under the effect of "Mirage" no longer crashes the game.An opponent leaving Arena Mode while selecting a target for an ability no longer crashes the game.BalanceBalance adjustments from the previous patch over-nerfed Magic heroes in Arena Mode; as a result, we are
스팀 공지2026-07-06
Hotfix: Battle Magic, Save Loading & Description Fixes
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Greetings, Heroes!A quick hotfix is here to address a few issues discovered after the previous update — including a bug affecting Advanced-tier Battle Magic, a save loading issue, and some incorrect skill and law descriptions.Full patch notes are below. See you on the battlefield!Changelogv. 0.80.33Fixed incorrect behavior of the Advanced Battle Magic. Fixed a bug where some saves would not load. Fixed an error in the description of the Summon Avatar skill. Fixed an error in the description of the "Dungeon Masters" laws of the Dungeon faction.Thanks for your reports — keep sending in bug reports, it helps us make the game better!With love,💙 Unfrozen Team
스팀 공지2026-07-06
Patch #11: Necromancy Update, UI Tweaks and Balance Changes
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Greetings, Heroes!We are excited to present a massive and fresh update, with a special focus on balancing faction mechanics, fixing exploits, and improving overall gameplay convenience. Based on your feedback and collected statistics, we have prepared a series of large-scale changes that will noticeably refresh the current meta. Main highlights of this patch:Necromancy. We have completely reworked the core logic for raising undead after combat. You can now raise enemy units into undead even if you did not have creatures of that exact tier in your army. Along with this, the energy cost to raise creatures has significantly changed, and we have added helpful elements to the UI, including the ability to manually recycle fallen enemies into Necromantic Energy directly in the combat results window.Other Faction Skills. Changes have been made to Schism's "Abyssal Communion" (the effect now applies to non-Schism faction units as well), as well as to Hive's larvae mechanics, shifting their gameplay focus toward their explosive potential.Battle Magic and Summon Avatar. Following recent balance adjustments and nerfs to Might heroes, Mages have significantly solidified thei
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