Step into arenas infested with insect hordes. Shape your build into a swarm-slaying machine and carve through the infestation. Venture deeper and face the terrifying Swarm Lords. Ultimate Sandbox of DestructionUpgrading abilities unlocks new attack patterns, while your main weapon offers adjustable parameters and multiple bullet types with unique mechanics. Together, these systems create a wide variety of combat styles.
Node Alchemy, Legendary PowerExplore a vast skill tree with over 1,300 nodes. Transmute entire node categories—turn defense into offense or swap one skill for another. Stack node multipliers to empower your abilities and achieve exponential growth. Discover powerful synergies that transform your build into a devastating weapon against the swarm.
Features• Forge insane builds with a 1,300+ node skill tree • Transmute entire node categories wi
이 게임의 숨은 것전체 14개 · 조건 비공개 1개 · 전 세계 달성률 낮은 순
2.4%
Final ExterminationKill 100,000 enemies
3.1%
Harvester of CarcassesKill 25,000 enemies
3.4%
Lord of the HiveComplete the Fourth Trial
3.8%
Brood RavagerComplete the Third Trial
4.1%
Chitin WastelandComplete the Second Trial
5.2%
Swarm SurvivorComplete the First Trial
희귀한 도전과제일수록 조건에 히든보스나 비밀 엔딩이 그대로 적혀 있습니다. 스팀 커뮤니티 실측 달성률이에요.
평가는 어떻게 변해왔나전체 긍정 88.2%
월별 긍정률 업데이트 할인
최근 업데이트한글 요약 · 원문은 접어뒀습니다
2026-05-30
Update 2.0.2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Reworked the bullet damage charging mechanic while not shooting. This ability is now much more powerful. Hive Bullet now triggers its special effect three times more often. Fixed a serious bug where opening the shop could make all items in Shared Storage disappear. Fixed a bug where double-clicking could place an item into a locked Shared Storage slot. Added an option to simplify enemy damage effects, which can greatly improve FPS when there are too many bullets on screen. Added an option to reduce UI effects. Added an option to disable damage numbers. Added an option to disable XP numbers. Removed floating effects from some panels.
Sorting icon added — managing your inventory just got smoother. Added a tip explaining that Permanent Upgrade Nodes are true meta upgrades and apply to all characters forever. Improved tooltip positioning: added offset + automatic side switching for optimal readability. Node Tree visuals improved — nodes now have animations. Updated the Permanent Upgrade Screen: removed pulsing on acquired nodes for cleaner visuals. Fixed a visual glitch affecting Node Tree frame animation. Added animated effects to level buttons on the Level Selection screen
Lots of UI tweaks — menus are prettier, more intuitive, and enhanced with plenty of animations. Gem equipping now has fresh visual effects and a new sound. Tooltips are now disabled during item drag — previously, hovering over another gem while dragging would pop a tooltip. Fixed a bug where green crystal nodes didn’t recalculate after exiting their screen.
최적화 개ㅈ박았음
하나 키워볼라고 밀었는데 화살수, 효과 몇개 넣었다고 프레임방어가 전혀안됨
탈콥중상옵으로 돌려도 프레임방어가 되는데 이게 안되는게 말이안됨
가시성 진짜 개ㅅㅂ ㅈ박았음
그냥 효과 몇개 들어가면 내캐릭 어딨는지 보이지도않음
그렇다고 옵션에 효과 가시성 줄이는것도 없음
나중에가면 입장과 동시에 한방 쏘다가 적한테 스치고 죽음
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