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Content updates Three lost relics are hidden in every mine — A reason to dig sideways instead of straight down. The Museum now stands on the surface: a stone building with three lit display cases. Carry a relic home and it goes up on a plinth, lit, and stays there for the rest of the run — through saves, reloads and late joins. (We will polish and add more to the relic system in the future) Lamps burn fuel now. A full one lasts about twenty minutes and visibly dims as it goes, down to a faint glow — it never goes fully dark. This does walk back what the Builder Update said about lamps never needing refuelling; a lit base is something you keep lit now. The Fuel Jug ($120) — a carryable can. Fill it at the surface, haul it down, and top up five lamps per jug. Any player can pick up any jug, so a crew can stash full ones around the mine for whoever is nearest. Every jug remembers where it was left and how full it was. Gas leaks. Break a pocket open and it seeps out into your tunnels — one tile every three minutes, up to three tiles, and only along a path it can actually reach. You no longer have to mine gas to set it off: walk into a cloud with an open flame and it goes up, chaining b
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