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With a new season comes an opportunity for us to rebalance the game, and though we're in a pretty good place, with many viable builds, there are still a couple of outliers that we're making small adjustments to. There is still the known issue with the Tournaments function that we are in the process of fixing, so please expect occasional odd results when viewing matches. This is due to the matches being fought correctly on our tournaments server, but played out differently when viewed locally. Balance changesNaaniaOn Trigger: Gain 10 7 Provisions, +5 for each Restaurant on A.We over-buffed this last patch. This is still stronger than its original value, but not so strong that it's an automatic buy in any build.Hell's HeartOnce per battle, when your Hull falls below 50%: repair 15% 12% hull and apply 40 Dread to the enemy Carrier. Same for Hell's Heart, we over-buffed this last patch. This is still stronger than its original value, but not so strong that it's an automatic buy in any build.Ion MaidenPassive: Enemy Carrier takes +50% Damage from Dread.Passive: Whenever the enemy Carrier gains Dread, also remove 1 2 Provisions and 1 2 Space Junk from the en
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