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This one is mostly fixes and accessibility work. Nothing here changes how checkers plays, but a lot of it removes small annoyances that have been reported since June.SoundAudio no longer cuts out after you alt-tab or wake the PC. Sound now recovers on its own when the game regains focus, becomes visible again, or returns from an OS sleep or resume, instead of staying silent for the rest of the session.The move sound lands the moment a move is made. Move audio now fires at commit time rather than after the piece finishes sliding. That applies to your own moves, the AI's moves, and moves arriving from an online opponent.The volume fade at launch plays properly instead of being lost. The opening volume ramp now waits until the audio system is actually running before it starts, so it is applied to live audio rather than a suspended one. Startup and windowNo more white flash when the game starts up. Startup now opens on a dark first frame with a light branded splash instead of flashing white before the menu appears.The game remembers your fullscreen choice and window size. Your fullscreen preference is saved between sessions, and windowed size, position, and maximized state are res
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