2026-09-11
FAQ: An Interview with Schisma Games
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Hello, friends!Since the game was released, you have asked us a tremendous number of questions—in comments, discussions, private messages, and during streams. Some of them were so intriguing that we wanted to give detailed answers.So we gathered the most interesting questions and tried to answer them in as much detail as possible in this article. Here, we will discuss the game, its development, and the work of Schisma Games—in short, everything interesting enough to warrant more than a brief answer.A word of warning: this turned into a long read. But which of us narrative game enthusiasts could ever be frightened by lengthy texts? 🙂 Enjoy!Questions About the Game’s Development How many years did you work on The Life and Suffering of Prince Jerian?We worked on the game for about four years. The core team first came together in August 2022—and even now, after release, we are still working on the game, making adjustments and fixing issues that could prevent players from fully immersing themselves in Jerian’s story. How much has the team changed since the development of Sir Brante?A significant portion of the team behind The Life and Suffering of Sir Brante continued working on Prince
스팀 공지2026-09-08
FAQ: Technical Issues
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Hi everyone!Since the game’s release, we’ve received an enormous amount of feedback and reviews. We’ve read through it all carefully, watched countless streams, and talked to dozens of players. Receiving this kind of feedback from you is incredibly valuable. It’s the only way we can keep improving. Along with your feedback, we also noticed that many of you had questions. We’ve collected the most frequently asked ones and would like to answer them in two separate posts. In this article, we’ll address questions related to the technical aspects of the game. You’ll find the answers below. In the next article, we’ll answer questions about the game’s development, its content and gameplay, as well as general questions about Schisma Games studio. Stay tuned!1️⃣ Why didn’t the game support Linux and Steam Deck at launch? What is the situation now?We didn’t plan to add support for additional operating systems by the time of release: the game was developed and tested exclusively on Windows. Therefore, at launch, we could only guarantee that the game would work on Windows—this was reflected in the minimum and recommended system requirements listed on the game’s Steam page.Based on their experi
스팀 공지2026-09-07
DLC Update: Now Available in 4 Languages!
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We’ve updated our DLC, the Artbook and Digital Map! Along with fixing several errors and typos you’ve reported to us (a huge thank you to everyone who helped!), we’ve added support for two more languages: Simplified Chinese and Japanese.Both DLCs are now fully translated and available in four languages:EnglishSimplified ChineseJapaneseRussianIf you speak one of these languages and would like to learn more about the story behind the creation and development of The Life and Suffering games, we recommend checking out these DLC!If you haven't checked out the additional content yet, now is the perfect time to do so: the game and all its DLC are now available at an even bigger discount—20% off!If you’re interested in all three DLC, you can get them together in a bundle at an additional discount. It’s the best way to get the complete set!We'd especially like to highlight the Artbook. Despite its familiar name, it’s far more than a collection of illustrations—it’s a full-fledged developer’s codex titled The Blue Book of Arknians, a codename the game used during its early stages of development. From the very beginning, we wanted to create something more than a standard artbook, an
스팀 공지2026-09-07
Update #4 and macOS Support!
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Today’s update brings several long-requested features and improvements to The Life and Suffering of Prince Jerian. Here’s what’s new:macOS SupportWe’ve finally added support for macOS, something many of you have been waiting for! You can now play The Life and Suffering of Prince Jerian on Mac desktops and laptops. Separate SavesFollowing numerous requests from players, we’ve added the ability to create separate saves at any point during the game.Previously, your progress was saved automatically, and the only way to return to an earlier point was to restart the corresponding chapter. Now you can create a separate save during any scene and return to it whenever you like.How does it work? During a scene, click the gear icon to open the settings menu, then select the option to create a copy of your current save. You can give the save any name you like.You will continue playing from the current autosave, while the separate save you created will not be overwritten. Once you return to the main menu, you’ll find it in your save list under the name you chose and can load it whenever you want.When you load a separate save, the scene in which it was created will start from the beginning.Incre
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