2025-11-18
1st Anniversary Update! Happy Birthday Iconia defenders!!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone! Today is a magnificent day! It's been 1 year since we launched iconia Defenders! And I wanted to make a little update to celebrate! Say hello to our 1st anniversary update! Update 1.2.0Changelog 1.2.0What's new?It's Iconia Defenders' birthday event! From 18th November to 18th December, we are celebrating Iconia Defenders 1st anniversary with a special event! There is a 20% chance of spawning an Evil Cake of Doom when you defeat an enemy. Cakes of Doom are a new type of enemy that will drop lots of gold and gems! But beware! They are pretty resistant!New enemy: Evil Cake of Doom with 2 variants: Flying and walking. It only appears when defeating enemies. And only during 18th November to 18th December! (yes, 1 month, every year)BalancingAfter reviewing our players' feedback, we are tweaking the early game to make it a bit less challenging and speed-up progression.Reduced Orc's base health from 120 to 80.Reduced Goblin Chief's base health from 480 to 400.Reduced War Wolf's base health from 70 to 60.Reduced Orc Commander's base health from 960 to 820.Increased Alpha war wolf's base health from 840 to 980.It is not possib
스팀 공지2025-01-08
Changelog 1.1.2
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone! Today we have some additional fixes to share, this time they are related to the ice mages! Enjoy the notes :) Changelog 1.1.2 Fixes Fixed an issue that was causing blizzards to not cause their respective effects in some situations. Fixed an issue that was causing some enemies to slide instead of staying still when frozen by an ice mage. Fixed an issue that was causing some enemies to become immune when hit by multiple fire and ice mages simultaneously. And that's all! These bugs were hard to track, but now they don't exist anymore :D. Have fun and let's save some timelines! -Rodri
스팀 공지2025-01-03
Changelog 1.1.1
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone! Today we are releasing our first version of the year, a little patch to say hi to 2025 :) Here are the notes! Changelog V. 1.1.1 What a number! :o Fixes Fixed an issue where the enemies were becoming immortal and stuck instead of multiplying into smaller clones after being killed when having the "slime-mutation" skill. Other Improved crashes and exceptions reports, so now we can detect and solve issues easier. Yep! That's it! Small but a very important one as this was causing the waves to never finish :o You can now freely enjoy the game again! :D Thank you for reading! -Rodri
스팀 공지2024-12-16
Update 1.1.0 is out now!
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hey everyone, this is the first big update of Iconia Defenders since launch! We gathered your feedback and implemented some cool stuff, take a look at the notes! Changelog 1.1.0 What's new? New settings screen design! You can now change the game's font in the Settings screen! Between "Classic" (Norse font) and "Roboto", choose the one you prefer for better readability. It will be set as "Robot" by default as we really loved the final result :). We added a new option in the settings screen: "Preview paths", that enables/disables the enemy paths' previews. Enabled by default. We added a new option in the settings screen: "Damage numbers", that enables/disables the damage caused floating texts, good if you prefer a cleaner experience. Enabled by default. If the player is playing a card, pressing ESC will now cancel such action instead of opening the menu overlay. (if there is no action in progress, it will open the menu just as before). Popups opened in the skill tree can now be closed by pressing ESC. Recycled towers now keep their previous target mode when placed again. The mouse cursor is now highlighted with golden b
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