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Hello everyone,I know it has been a long time since I shared a new update for Escape: Zombie Maze. Many of you have been wondering about the future of the game and waiting for news for quite some time. There are several important reasons for this, and today I want to explain them openly.Technically, I could have completed the game in its current form. However, over time I realized something important: the current system does not fully bring the game I have in mind to life. I did not want to continue just for the sake of finishing it. I felt it would be the wrong decision to complete the project without first building a stronger, more advanced, and more satisfying foundation. That is why the game has not been completed yet.But I do have some good news.The tests for the new system I have been working on are going very well. In fact, you will also see the completed parts of this new structure in the upcoming game. In other words, the mechanics I am building are not just for one project, but also a foundation for my future games.Here are some of the systems that have already been completed:Full Body FPS system8-direction animation systemIdle / Walk / Run / SprintCrouchProneJumpMelee co
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