2025-03-04
0.99.0 🎉 Almost Full Release! New Maps, Design, Resources, Buildings, Features
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone, and a huge thank you for your support throughout this time! I’m excited to announce that I’ve released the full gameplay of the game! After a few weeks of testing and fixes, I’ll press the full release button on Steam once the new screenshots and trailers are ready. In the meantime, you can enjoy this update! I’d love it if you could share your thoughts in the game reviews—your feedback will be a huge support for the project before the full launch! You can play older versions of the game by switching to the beta branch in the application settings, for example, to version 0.9.7. This MASSIVE update brings you a brand-new gaming experience! A final mission with rocket launches; A map six times larger with a new game design; Enemy camps; New resources, resource limits; Resources now need to be transported from all corners of the map; New buildings; Outposts; Improved balance; Enhanced environmental design; Optimization improvements; Build multiple colonies at once, set up outposts for resource collection, capture enemy camps, and establish supply routes! Launching the Space Station The final mission has been added! Completing it will bring a sense of achievement as you
스팀 공지2025-02-03
0.9.7 – Colony Overview, Production Limits, Balance & Gameplay Fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
Hello everyone! ❤️ In this update, I’ve added a Colony Overview and production limits, along with a dozen fixes and improvements! Colony Overview {STEAM_CLAN_IMAGE}/44721340/c99ea5060e18638caaefa53ab853b7d74d5b97cd.png I received a lot of feedback requesting a colony overview, and now it’s finally here in this patch! The overview is generated from buildings connected to the Storage Network, so if you have two bases, you’ll see reports for each one separately. It includes details such as: Colony storage with production limits Energy networks Engineers overview, including average values and resource consumption Income, research progress, and spare parts production Production Limits In the colony overview, you can now set a resource limit for specific storage facilities. Each cycle, every factory checks whether the resource limit has been reached. If the limit is exceeded, the factory skips the cycle, freeing up engineers to work elsewhere. Engineer Improvements Improved engineer profiles—stats are now clearer and more intuitive. Morale recovery algorithms have been optimized—once morale reaches the max limit, resources are no longer wasted. Fixed bugs in game logic and production mul
스팀 공지2025-01-28
0.9.6 🔥 Combat system, gameplay, engine, graphics, and performance improvements
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Hello everyone! While the Steam strategy festival was underway, featuring Oasis Mission, I was hard at work developing this major update! It consists of three parts: Combat system improvements General gameplay improvements Engine, graphics, and performance enhancements I apologize for not being able to respond to everyone in the discussions yet. I really wanted to release this patch, as it significantly improves the game's feel, especially in combat. ❤️ Combat System Ship Control Added missile range display. Holding the right mouse button allows you to set the ship's desired rotation, displaying the missile range if applicable. Ships now automatically turn toward their target to increase missile hit chances. {STEAM_CLAN_IMAGE}/44721340/cff709a0538bbf6f7a2e48ab19edf01a6cad727f.png Projectile Improvements Added smoke effects for projectiles. Projectiles will now fire if an enemy is within the damage area. New destruction animation for buildings. New destruction animation for ships. New animation of projectiles {STEAM_CLAN_IMAGE}/44721340/7b46fc8323047df55c3da4e9b06f4fdd60ad14be.png Old {STEAM_CLAN_IMAGE}/44721340/0d3d17e20750a0c2ec971e885bee9bd64c44af59.png New destruction
스팀 공지2025-01-24
0.9.6-0.10.0 – Announcement of Upcoming Updates
한글 요약이 품질 관문에 걸려 원문만 둡니다.
원문 보기
{STEAM_CLAN_IMAGE}/44721340/e73fc22ea5802925bfe04a0dae3aa223048c7947.png Hello everyone! I want to share my plans for the upcoming updates! First of all, I can see that the last three updates have made the game much more intuitive, and the feedback has been overwhelmingly positive! I’m incredibly happy and grateful for that! I really liked the storage connection system—it makes developing a large base much more enjoyable and simplifies resource management since everything is drawn from a unified network. Many of the future improvements are based on your feedback! 0.10.0 Map Size Increase and New Resources I plan to add new large maps in 0.10.0 and new resources. The idea is that the increased map size will encourage players to establish a second colony, which will require setting up a resource exchange system. Resource deposits will be distributed in a way that allows the first colony to function independently for about 1-2 in-game hours. After that, players will hit a resource shortage necessary for progression and will have to venture out to find and extract them. These maps will be 4-5 times larger than the current ones, meaning resources will be located at significant distances
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