2026-10-14
Hotfix 1.0.1 Patch Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Thank you so much for playing THANKS, LIGHT.! Hotfix 1.0.1 is now live. General Fixed lights, bulbs, and cables being visible when they should have been hidden. Fixed some objects sliding at unintended angles. They now stay firmly in place. Fixed an issue where the player's respawn position in some areas was set inside a wall, causing the player to get stuck. Fixed being able to grab objects behind the glass in the pinball puzzle. Chapter 2 Fixed rods that start in a 2D state not being visible in some puzzles. These rods now start in a 3D state. Chapter 3 Fixed the computer screen not displaying correctly in a cutscene. Fixed balls getting stuck because their respawn position after a collision was too low. Adjusted the position of the pillars in the final stage so they no longer block cutscenes. Fixed a ball being placed outside the room in the first section of the final stage. Fixed issues related to progression in the final stage. Sound Fixed the sound effect for finding hidden dialogue not following the volume settings. Text & Translation Fixed formatting tags (e.g., ) appearing as plain text in some dialogue. This applies to all supported languages except Korean. Fixed
스팀 공지2026-10-14
THANKS, LIGHT. is Out Now! — 1.0.0 Release Notes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Thank you so much for waiting — THANKS, LIGHT. is now officially released! We couldn't have made it here without everyone who played the demo and the playtest and shared their valuable feedback. From the bottom of our hearts, thank you. There's so much we want to say, but in the end, it's all thanks to you. We'll keep it short — go play the game! Below is a summary of what has changed since the demo and playtest. Changes since the Demo & Playtest✨ NewAdded voiced lines for the Administrator in every stage. Added Steam Cloud save support. Only game progress is synced; video, audio and other settings are stored separately on each device, since hardware environments may differ. 🎮 Quality of LifeWhen a mirror or lens dissolves, a hologram now marks where it used to be. Reset buttons in all chapters now sit on a raised step, so you won't accidentally reset the entire stage just by walking over them. Reset zones (fall areas) now have a white outline, making their boundaries easier to see. Enlarged the detection area of 3D buttons, making it easier to place objects into them. Reworked cutscene skipping: holding Space now fills the gauge at an accelerating pace
스팀 공지2026-08-26
15 October has finally been brought to light after Long hidden in the shadows,
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Dear players,Following a series of adjustments, The Administrator have finally completed the very best game.However, they had secretly concealed the release date;after much searching on our part,we have finally discovered the release date for 《THANKS, LIGHT.》 hidden in a dark corner.We are pleased to announce that《THANKS, LIGHT.》 will officially launch on 15 October 2026!(Due to time zone differences, some regions will display 14 October.)We look forward to you all taking on this game, which we have prepared with great care.Flat in shadow. Tall in light.Shine to raise. Absorb to flatten.↓ Here is The administrator look when we searching high and low for the release date—feel free to give him a good thrashing on 15 October.
스팀 공지2026-08-13
Release Date Adjustment and Notice
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Dear players, in order to design THE BEST experiences for you,we have decided to move the launch date back by one month.Further details will be announced next week.
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