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Hey Legends, The Æther's still thin across Corel, but we've patched a few cracks in the current. This update leads with fixes, a couple of balance tweaks, and three new skins to change up how you look while you're out there. Fixes - Fixed a case where dying during a specific final battle animation could send you into the wrong reality - Dying in a final battle no longer boots you to the main menu - Fixed the stretched source icon when unleashing an Æther source - Fixed the Æther core UI sticking around after it should've faded - Fixed Chinese characters appearing in the Japanese localization - Fixed corruption agents occasionally grabbing you instantly with no wind-up - Fixed a portal loading the wrong reality preview when areas were loaded out of order - Fixed post-corrupted immunity not applying when using a cannonball while corrupted - Fixed the Corruption Cloud (pink clouds in the last island) draining XP - Fixed a rare case where force-closing the game could make the water wave spell disappear - Removed the difficulty option from the main menu (it wasn't applying changes correctly there) Balance & combat - Combat Camera Assist: in low-assist mode,
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