2024-06-07
Immortals of Aveum – PC Update 1.0.6.5 Release Notes
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Hey there, Battlemages! A PC update releases today, June 7, with fixes for HDR and DLSS. Your feedback helps us make Immortals of Aveum the best game it can be, so please keep sharing your thoughts, bug reports, and suggestions! Key Fixes: Saved HDR settings will now persist and display accurately with each relaunch of the game. Addressed an issue where after the user set HDR to ‘on’, closing and relaunching the game caused HDR Mode to turn ‘off’ while the toggle button continued to display ‘on’. The DLSS setting can now be adjusted as expected. Addressed an issue that prevented the DLSS setting from being changed in the menu. See the previous update’s patch notes here.
스팀 공지2024-05-24
AMD FSR 3 and HDR Updates Arrive in Immortals of Aveum!
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The FSR 3 update you've all been waiting for is here! We’re also rolling out HDR (high dynamic range) to PC in this patch (read the patch notes here). {STEAM_CLAN_IMAGE}/43953575/191d104ebdc8ca9a3d2a9f97cdcaa5f2dec68dd3.jpg Bringing Improvements & Enhancements to Immortals of Aveum Since launch, our team has been hard at work to improve and enhance the game, including adding highly-requested features like HDR and New Game +. With today’s patch, we’re pleased to bring you part two of our big FSR 3 and HDR update. So, whether you’re a new recruit or haven’t had a chance to catch up on the latest IOA news, here’s a quick recap of updates, features, and content added to Immortals of Aveum over the past several months: HDR on all platforms AMD FSR 3 with frame generation on all platforms FSR 3 support for VRR displays on all platforms Improvements to FSR 3 on PC New endgame objectives and boss battle in “The Echollector” gameplay update New Game + Tougher challenges in the new “Grand Magnus” difficulty mode Key fixes to DLSS Improvements to mouse settings, such as mouse sensitivity Console brightness adjustments and added a Gamma Correction slider Tons of other performance impr
스팀 공지2024-05-24
Immortals of Aveum Patch 1.0.6.4 Release Notes
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Greetings Battlemages! We’ve got an exciting tech update coming to you in patch 1.0.6.4 on May 24, 2024. This update rolls out HDR (high dynamic range) and brings an updated version of AMD FidelityFX™ Super Resolution 3 (FSR 3) to PC. It also means Immortals of Aveum™ is the first game to implement AMD FidelityFX™ Super Resolution 3 (FSR 3) on PlayStation 5 and Xbox Series X|S! Console and PC players alike can now take advantage of FSR 3’s super resolution temporal upscaling, advanced frame generation, and built-in latency reduction technology to boost framerates and game performance. This update also extends FSR 3 support for Variable Refresh Rate (VRR) monitors and TVs on all platforms. Now all Immortals of Aveum players can enjoy better quality visuals, improved framerates, and improved game performance on an even broader set of hardware thanks to AMD FSR 3 and our incredibly talented partners at Enduring Games. Read more about today’s update in this blog post. As always, we’re grateful to each and every player who has spent time in Aveum. It’s your love for this game that fuels our studio. Please keep sharing your feedback, thoughts, and suggestions! Key Updates: Immortals of A
스팀 공지2024-04-05
Immortals of Aveum – PC Update 1.0.6.3 Release Notes
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Hey there, Battlemages. A small PC update on April 5th brings quality of life and upscaling improvements. Stay tuned for more info on HDR for PC and FSR 3 updates for all platforms coming soon. Key Fixes: On PC, we’ve made improvements to temporal upscaling and reduced instances of ghosting On PC, we’ve made a small quality of life adjustment to the mouse sensitivity and mouse smoothing default settings based on player feedback The mouse sensitivity value will default to 0.25 instead of 0.5 Mouse smoothing will be set to ‘off’ by default Addressed minor bugs and progression issues Addressed instances of occasional crashes See the previous update’s patch notes here.
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