2026-04-20
Optimization Patch Notes Are Live
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Optimization Patch Notes Are Live | Eyes of War This optimization patch delivers major performance and stability gains across memory usage, rendering, multiplayer sync, map systems, and core game mode reliability. Performance and Memory Optimization This update includes a full technical optimization pass focused on smooth large-scale battles and lower hardware requirements. • VRAM usage reduced from 12GB to 3GB • RAM usage reduced from 2.5 GB to 1.5GB • Draw call refactoring improves FPS by 15 to 20 percent in 500 plus unit engagements • UI sprite packing and trail optimization reduce GPU overhead • Multi-threaded job system moves cloth and cape physics to worker threads • LOD optimization and shader pre-caching reduce combat micro-stutters • Target distribution and wall construction systems now stutter less • DLSS upscaling method stability issues got fixed! Network and Multiplayer Fixes Multiplayer reliability has been improved through backend and sync-level changes. • Network backend updated for better stability and lower latency • Fixed cavalry desync where wall archers could slide during multiplayer matches • Horse and camel animation paths optimized to improve network perform
스팀 공지2025-08-06
Eyes of War Hotfix
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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Based on valuable feedback from our players, we’ve released a new hotfix for Eyes of War, aimed at making the first-time experience smoother and more beginner-friendly. This update reduces certain challenges in the introductory tutorial and includes a few small but impactful fixes. Here’s what’s been addressed:Exiting the game during the introductory tutorial no longer causes the tutorial to be mandatory on the next launch.Enemy difficulty has been reduced in both the introductory and standard tutorials.The soldier spawned for the first encounter in the intro tutorial is now removed after that encounter ends.Several localization issues have been fixed.
스팀 공지2025-07-25
Eyes of War Hotfix - Precision & Polish
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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We’ve made a series of small but impactful fixes and optimizations to improve the overall gameplay feel and stability. Here’s what’s includedOptimizationArrow placement and bow movement animations have been optimizedArcher's bow-drawing mechanic has been refinedCatapult firing reaction animations have been optimizedMolotov throwing and movement mechanics have been improvedRanger spawner archer behavior inside buildings has been optimizedSoldier decision-making system updatedVillager animation selection logic updatedSome camera shake effects have been optimizedUI crosshair movement has been refinedBug FixesFixed an issue where music would cut off when too many sounds played simultaneously; distant sounds have been loweredFixed a bug that occurred when the battering ram was destroyedRare visual bug when a wall is destroyed has been fixedResolved a visual glitch causing random white artifacts on the map Thanks for your continued support and feedback, see you on the battlefield!
스팀 공지2025-06-26
Eyes of War Hotfix - Minor Bug Fixes
한글 요약이 품질 관문에 걸려 원문만 둡니다.
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We’ve fixed some minor issues in Eyes of War. Various bugs affecting the player experience in Survival and Strategy modes have been addressed. We’ve also made improvements to AI behavior. You can find all the details below! Fixed mine placement errors on the Frozen Harbor map.Resolved an issue where the “Major Donation” upgrade on the Survival mode's permanent upgrade screen did not function properly.Fixed a bug that occurred after selecting the “Max Health +25” card during the wave 6 upgrade selection in Survival mode.Fixed a bug where AI units attacked walls and gates incorrectly in Singleplayer Strategy mode.Adjusted the scale of the resource UI elements above the mine camp in TPS view during Strategy mode.Fixed an issue where buildings were not highlighted when entering their range in TPS view during Strategy mode.Fixed a bug where the AI would build walls on top of buildings on the Frozen Harbor map.Corrected localization errors in the top-left information panel in Strategy mode.Fixed gate-related issues in Strategy mode. Thanks for your continued support and feedback, see you on the battlefield!
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