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We have released a new update for Tales of Sintra: The Dark Vortex, focused on improving the first minutes of the adventure and making the overall experience smoother and more comfortable in VR. Running added:players can now run by pressing the left joystick, making exploration more dynamic. Shorter intro:the opening sequence has been reduced and reworked so players can understand the story much faster and enter the action sooner. Improved distance grabbing: grabbing objects from a distance now feels smoother, clearer and more reliable. Better early-game flow:the start of the adventure has been adjusted to get players into the dungeon crawler experience more quickly These changes are part of our ongoing effort to improve the game and make the journey through Sintra more immersive, responsive and enjoyable.
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